The Wartimes : Rebirth map was a little bit too much for me, so ive decided to abandon the project and im planing to make another map, Gatekeepers.
Basically, you gotta choose between 6 class : Seraph, Devil, Archer, Gunner, these are done and their skills are too, the heros to come are Samurai, Necromancer or Captain, which do you guys want between Necromancer and Captain? Also going to add the "Elementer", basically, WIZARD XD.
Anyways the goal of the map is to protect the gate from 30 waves of soldiers, most of the time, officers *mini heros* will spawn, these can attack you but the soldiers wont, they will just try to pass so be careful. 10 of the 30 waves will be Super Officers, it means only 1 unit will spawn, but he can attack and is one heck of a foe. There will be like a sorta different terrain near the gate and if enemies reach that spot, you start losing lives. You have 200 lives, the last Super Officer steals 50 lives but the other Super Officers only steal 10, normal officers steal 5 and soldiers steal 1, different types of soldiers will spawn to give the players some challenge thought. There will be 2 teams, to win, a team has to lose all their lives. If the two teams survive...gonna be like equal or something, maybe team with most life wins then.
Seraph :
This unit is the true attacking unit can summon angels to aid him.
Skills :
Angelic Armor :
Gives bonus armor, very useful against Super Officers, recommended to max.
Angelic Touch :
The Seraph sends an amass of souls flying towards a group of enemies, dealing very high damge, if maxed, around 100k, considering officers are gonna have ALOT more then that ^^.
Spirit Severing :
The Angel's attacks severs the souls of his foes around him, dealing part of his damage to enemies around the Seraph.
Summon Angels :
Summons 2 Angels to help you, the further you level, the stronger and the more they are, at max level, spawns one God that can PWN plenty of soldiers considering that theres gonna be plenty of troops.
Devil :
This hero is more about striking fast then tanking or anything, can summon demons to help him.
Devil's Frenzy :
Makes the devil go crazy, attacking as fast as hell.
Hell Fire :
Engulfs a large area around the devil in fire for a moment, deadly against troops but not as effective against Officers.
Spirit Severing :
Same as Seraph
Summon Demons :
Same as Seraph, summons a Satan at max level, this guy cant attack plenty of guys like God, but hes waaaay faster and attacks faster too.
Archer :
Attacks fast and not bad at tanking, best used to take out troops.
Multi Arrows :
Archer shoots many arrows at the same time, attacking many foes.
Moving Arrow :
Archer blesses an arrow, making it become alive and striking foes around it.
Range Love :
The Archer's Love for range makes him stronger *buff, not passive*
Sea Of Arrows :
Creates a sea of arrows, brutaly killing anything in its way.
Gunner :
His attacks are great, the second best suited to kill Officers/Super, first is Seraph and Devil.
Multi Bullets :
Almost the same, but less amounts of bullets but stronger attacks.
Head Shot :
Gives a chance to the gunner to head shot a unit, killing it instantly even Officers main reason its as good as the Seraph or Devil.
Range Love :
Same as Archer Version.
Bullet Explosion :
The Gunner sets off one of his special Bullet Bomb, when it blows up a circle of bullets fly and destroys everything that blocks its route, effective against everything.
The rest, im unsure...
Anyways, the max level is 70 but Xp rate is x1k so its faaast, Samourai gonna be like the "tank" man, highest defense in the game and fast attack speed but Devil is still the king of attack speed. Captain depends on his Banner Skills to buff himself and people, i think ill give him 4 banners :
1- Banner Of Courage : Gives additional attack
2- Banner Of Greatness : Gives additional armor and hp regen rate
3- Banner Of Speed : Gives additional movement speed and attack speed
4- Banner Of Ultima : Gives 20k Damage *Maxed Multi Bullets, Head Shot and Range Love + Banner Of Ultima = Ultimate PWNAGE ? XD*
Necromancer summons the most units in the game, these are his skills :
1-Summon Undead : Summon skeleton units, good at beginning but useless at the end because of a lot more powerful troops and officers and all.
2-Summon True Dead : Summons an undead dragon for the necromancer, can PWN and Tank
3-Death Ball : Shoots a ball of death, maybe i'll add a 20% to instant kill.
4-Heaven's Portal : The necromancer creates a portal that links heaven and earth, his powers attracts the souls of the people in heaven and makes them fall to the ground, shattering and dealing damage to the enemies.
NOTE : IN THIS MAP, ABILITIES ARE SPAMMED, SO THE COOLDOWN IS LIKE 1 SEC, EXCEPT FOR THE ULTIMATE, ITS THE ONLY EXCEPTION, BUT IF I JUDGE THAT SOME SKILLS ARE TOO POWERFUL IF SPAMMED THEN ILL REMOVE THE SPAMMING ABILITY FOR THAT SKILL.
Elementer is the basic mage of the game with the Necro, one ability for a different element :
1-Mage's Knowledge : Gives INT bonus to the Elementer, quite important because its INT that determines damage for INT heros, str is life and agi is attk speed/def.
2-Fire Ball : Attacks ONE unit with a fire ball, incredible damage, recommended to be used on Officers, its part of the No Spam section, so cooldown kinda slow
3-Tornado : Makes a strong tornado, good AoE but not so great DMG, good to win some time.
4-Lightning Bolt : Creates a lightning bolt and shoot it towards the Elementer's enemies, small AoE but baddass damage.
Map Stats :
Terrain : 100%
Heros : 100%
Abilities : 90%
Units : 60%
Triggers : 30%
I wasnt too good in terraining so i just modified Hero's Valley, a custom melee map. By units, i mean the enemy Spawn and heros/abilities are almost done ,
triggers, well not much to do, just do like the spawn, choose hero stuff and some abilities that will require triggers. If you guys wanna help, be my guest, shouldnt be too long before i release the first version of the map.
Comments and if ya want, rate it /10~
Basically, you gotta choose between 6 class : Seraph, Devil, Archer, Gunner, these are done and their skills are too, the heros to come are Samurai, Necromancer or Captain, which do you guys want between Necromancer and Captain? Also going to add the "Elementer", basically, WIZARD XD.
Anyways the goal of the map is to protect the gate from 30 waves of soldiers, most of the time, officers *mini heros* will spawn, these can attack you but the soldiers wont, they will just try to pass so be careful. 10 of the 30 waves will be Super Officers, it means only 1 unit will spawn, but he can attack and is one heck of a foe. There will be like a sorta different terrain near the gate and if enemies reach that spot, you start losing lives. You have 200 lives, the last Super Officer steals 50 lives but the other Super Officers only steal 10, normal officers steal 5 and soldiers steal 1, different types of soldiers will spawn to give the players some challenge thought. There will be 2 teams, to win, a team has to lose all their lives. If the two teams survive...gonna be like equal or something, maybe team with most life wins then.
Seraph :
This unit is the true attacking unit can summon angels to aid him.
Skills :
Angelic Armor :
Gives bonus armor, very useful against Super Officers, recommended to max.
Angelic Touch :
The Seraph sends an amass of souls flying towards a group of enemies, dealing very high damge, if maxed, around 100k, considering officers are gonna have ALOT more then that ^^.
Spirit Severing :
The Angel's attacks severs the souls of his foes around him, dealing part of his damage to enemies around the Seraph.
Summon Angels :
Summons 2 Angels to help you, the further you level, the stronger and the more they are, at max level, spawns one God that can PWN plenty of soldiers considering that theres gonna be plenty of troops.
Devil :
This hero is more about striking fast then tanking or anything, can summon demons to help him.
Devil's Frenzy :
Makes the devil go crazy, attacking as fast as hell.
Hell Fire :
Engulfs a large area around the devil in fire for a moment, deadly against troops but not as effective against Officers.
Spirit Severing :
Same as Seraph
Summon Demons :
Same as Seraph, summons a Satan at max level, this guy cant attack plenty of guys like God, but hes waaaay faster and attacks faster too.
Archer :
Attacks fast and not bad at tanking, best used to take out troops.
Multi Arrows :
Archer shoots many arrows at the same time, attacking many foes.
Moving Arrow :
Archer blesses an arrow, making it become alive and striking foes around it.
Range Love :
The Archer's Love for range makes him stronger *buff, not passive*
Sea Of Arrows :
Creates a sea of arrows, brutaly killing anything in its way.
Gunner :
His attacks are great, the second best suited to kill Officers/Super, first is Seraph and Devil.
Multi Bullets :
Almost the same, but less amounts of bullets but stronger attacks.
Head Shot :
Gives a chance to the gunner to head shot a unit, killing it instantly even Officers main reason its as good as the Seraph or Devil.
Range Love :
Same as Archer Version.
Bullet Explosion :
The Gunner sets off one of his special Bullet Bomb, when it blows up a circle of bullets fly and destroys everything that blocks its route, effective against everything.
The rest, im unsure...
Anyways, the max level is 70 but Xp rate is x1k so its faaast, Samourai gonna be like the "tank" man, highest defense in the game and fast attack speed but Devil is still the king of attack speed. Captain depends on his Banner Skills to buff himself and people, i think ill give him 4 banners :
1- Banner Of Courage : Gives additional attack
2- Banner Of Greatness : Gives additional armor and hp regen rate
3- Banner Of Speed : Gives additional movement speed and attack speed
4- Banner Of Ultima : Gives 20k Damage *Maxed Multi Bullets, Head Shot and Range Love + Banner Of Ultima = Ultimate PWNAGE ? XD*
Necromancer summons the most units in the game, these are his skills :
1-Summon Undead : Summon skeleton units, good at beginning but useless at the end because of a lot more powerful troops and officers and all.
2-Summon True Dead : Summons an undead dragon for the necromancer, can PWN and Tank
3-Death Ball : Shoots a ball of death, maybe i'll add a 20% to instant kill.
4-Heaven's Portal : The necromancer creates a portal that links heaven and earth, his powers attracts the souls of the people in heaven and makes them fall to the ground, shattering and dealing damage to the enemies.
NOTE : IN THIS MAP, ABILITIES ARE SPAMMED, SO THE COOLDOWN IS LIKE 1 SEC, EXCEPT FOR THE ULTIMATE, ITS THE ONLY EXCEPTION, BUT IF I JUDGE THAT SOME SKILLS ARE TOO POWERFUL IF SPAMMED THEN ILL REMOVE THE SPAMMING ABILITY FOR THAT SKILL.
Elementer is the basic mage of the game with the Necro, one ability for a different element :
1-Mage's Knowledge : Gives INT bonus to the Elementer, quite important because its INT that determines damage for INT heros, str is life and agi is attk speed/def.
2-Fire Ball : Attacks ONE unit with a fire ball, incredible damage, recommended to be used on Officers, its part of the No Spam section, so cooldown kinda slow
3-Tornado : Makes a strong tornado, good AoE but not so great DMG, good to win some time.
4-Lightning Bolt : Creates a lightning bolt and shoot it towards the Elementer's enemies, small AoE but baddass damage.
Map Stats :
Terrain : 100%
Heros : 100%
Abilities : 90%
Units : 60%
Triggers : 30%
I wasnt too good in terraining so i just modified Hero's Valley, a custom melee map. By units, i mean the enemy Spawn and heros/abilities are almost done ,
triggers, well not much to do, just do like the spawn, choose hero stuff and some abilities that will require triggers. If you guys wanna help, be my guest, shouldnt be too long before i release the first version of the map.
Comments and if ya want, rate it /10~
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