• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Spell] Gate of Babylon help

Status
Not open for further replies.
Level 3
Joined
Sep 9, 2009
Messages
658
I see this fairly often in anime maps but how does one go about making a Gate of Babylon spell?

For those who don't know, Gate of Babylon is an ability of Gilgamesh, a character from a series called Fate/Stay Night. Gate of Babylon, opens up a gate behind Gilgamesh and shoots out countless weapons from another dimension.

To do this in Warcraft, I think I need a dummy unit for the gate. Create it in the same facing as the hero and then summon dummy units at random flyheights to serve as the sfx for weapons being launched.

But how do the swords work? Are they missles that are launched by dummies using the attack ground command? Or are they dummy units themselves that move and damage units in their range?
 

Rheiko

Spell Reviewer
Level 26
Joined
Aug 27, 2013
Messages
4,214
But how do the swords work? Are they missles that are launched by dummies using the attack ground command? Or are they dummy units themselves that move and damage units in their range?
Well, they can work that way. But I think it's always better to trigger the movement yourself because it can give you more options for some stuffs later on.
 
Level 23
Joined
Dec 4, 2007
Messages
1,558
Hm that sounds pretty interesting actually.
I'm curious what the result looks like.

Also: you could use whirling swords or so as missiles, pretty sure there are some custom resources like that.
 
Status
Not open for further replies.
Top