Moderator
M
Moderator
08:05, 26th Jul 2013
Magtheridon96: Approved.
Magtheridon96: Approved.
V. 1.0Uploaded at Hive
V. 1.1*Fixed the Ability Condition which didn't use the variable ability
*Changed the Key set to GetHandleId()
*Added the Possibility of choosing whether the Spell is Point Target or Unit Target
V. 1.2*Now the target type is taken automatically instead of needing to be set manually
*Now Point - Target spell will damage units in 100 AoE with the primary damage
*Minor Lines change
V. 1.3
*Now you can choose whether the arrows will split randomly or not
*Now if an arrow's unit target is dead before the arrow hits him, instead of just killing the arrow, the arrow will split in it's place
*Made the Picking Units more "readable"
*Some Trigger Fixes
V. 1.4Triggers' Optimization
V. 1.5*Trigger Improvements
*Now the missile Fx can be directly changed for all missiles from the initial trigger
*Added a How to Import in a Trigger Comment
Note that the Spell Requires to have the dummy.mdx file