Hello peoples, there are some bugs I'm not sure how to go about fixing, so if you will, help will be appreciated. If you need more details to help, let me know.
1. So there is an ability based off of roar, but this ability is actually a debuff, and so how do you make it so that units with autocast dispel do not dispel it from your opponent's units?
2. There is an ability based off of rejuvenation, and it is peculiarly affecting units when they are in a state of spell immunity (when the mountain king uses avatar).
3. There is an ability based off doom, and it is supposed to last only 30 seconds, but for some units (high level creeps in particular), it lasts until the units die.
4. There is an ability called "Bribe" in which you gain control of an enemy unit, but when this happens you get your opponent's research bonuses for free. They are applied to your units upon you gaining control of another player's unit.
1. So there is an ability based off of roar, but this ability is actually a debuff, and so how do you make it so that units with autocast dispel do not dispel it from your opponent's units?
2. There is an ability based off of rejuvenation, and it is peculiarly affecting units when they are in a state of spell immunity (when the mountain king uses avatar).
3. There is an ability based off doom, and it is supposed to last only 30 seconds, but for some units (high level creeps in particular), it lasts until the units die.
4. There is an ability called "Bribe" in which you gain control of an enemy unit, but when this happens you get your opponent's research bonuses for free. They are applied to your units upon you gaining control of another player's unit.