Moderator
M
Moderator
18:13, 7th Dec 2009
TriggerHappy:
TriggerHappy:
Review for Spell |
I don't get why you are creating items on Init, why can't you just create them when the unit dies? Also please don't use ItemUserData for this, use a hashtable or something. |
Status |
Feel free to message me here if you have any issues with my review or if you have updated your resource and want it reviewed again. |
Rejected |