Moderator
M
Moderator
12:31, 29th Mar 2014
Ralle: It is a given that hosted projects get instant approval
Ralle: It is a given that hosted projects get instant approval
(11 ratings)
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Forsaken Bastion's Fall (FBF) is a map that combines Tower Defense gameplay with an AoS-like Hero PvP Battle. Our project started in 2008, when it was known as Defense of the Undead (DotU). As time went on, ideas, criticizing, and suggestions reshaped DotU into a whole new map which was then completely remade from scratch to become what it is now. FBF is set in a completely new universe with an extensive lore that keeps growing as time goes by. It is set in a key point of the World's history: At the very end of a long war that present many great changes at social, political and religious levels. The players can choose from 2 teams and 5 different factions. The Forsaken, an ancient cult of necromancers and it's undead army, have to defend their last fortress from The Alliance (The Infidel), a coalition of human nations using their last resources to take down the Forsaken. There is a total of 5 factions, 27 heroes, 104 items (8 base items and 24 items unique to each faction), 27 minions with varied statistics and skills, and 11 towers for the Forsaken to use. Alongside a great map terrain and an extensive lore. |
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Changelog 0.4.8 |
Balance/General Gameplay:
Bugfixes:
Heroes: Dread Lord (Vampire Blood):
Changes: Heroes: Dread Lord (Vampire Blood):
New: Discord Server |
This map is totally unbalance, towers kill every creep, makes the game meaningless
you got a cool image there! amazing! good job!
I'm sorry but I'm not so excited about your game (played once and get bored). I see that there is no something special. the acolyte can only build 4 towers, spell effect is not really fascinating, and about environment, hmm.. not bad but not so cool.. hero pick system is very basic.. I don't get the special thing/feature that you want to offer in this game..
at this state, overall is 2.5/5 from me, but you know I cant rate if it is not 5..
I was just trying to be honest, not to be mean or become a hatersppl like you
Well dota is simple as fuck... its popular because of the gameplay.. not on the COOL FEATURES...
my suggestion... to the creator... play every hero.. and be honest to yourself... do you enjoy playing the hero?.. then not... think very hard how to make your hero fun to play.. or suggest to their creators to make a more synergistic set of abilities...
For example a Goblin Shredder is very fun to play...
Remember... FOCUS and ONLY FOCUS on the Hero and Game Mechanics... don't bother on the system since this is not an RPG...
wtf are you talking about?
You obviously haven't played the map.
Nope!wait does the map has AI?
No sry. You can only play it with real players and I recommend to play the map with a min. of 3v3, better 4v4 - 6v6.
Hi Streak. Its great you want to help us with an AI. Just write me a PM, when you are rdy.
Different teleportation points for the forsaken and have their own defense lines.
I mean that as of now there is one teleportation point that teleports a hero to the first line of defense, but what if the enemy heroes are camping there. and when you tp one at a time, the enemy heroes will kill you all one by one.What do you mean?
why cant i play this???
I can Find out easily that you did hard work for it keep going!!!