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[Cinematic] Forest of Death

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1) Terrain - The terrain is good, but you could have add more variety of tree instead of using 1 type of tree only.

Also, the forest does not have any wild animal apart from a flock of bird. It doesn't look natural that way.
2) Camera - It isn't a good idea to make all camera 0.00 second camera only especially during the conversation near the rumble of rocks.

It make it look dulls if you keep using 0.00 second camera only. If you view any movies, how many movies that contain a camera that locked into 1 position only and does not move.
3) Animation - The inn show abnormal scene, everybody seems to be standing still like a dummy.
4) Music - The music choice at the beginning doesn't seems to be fit. If it was suppose to be horric, it should not use that human music.
5) Sound & Sound Effect - Sound effect seems to fit and working fine, nothing negative about it.
6) Special Effect - No special effect, nothing to comment about this point.
7) Scripting/Triggering - I have to say your cinematic lack of a few basic cinematic setup.

Which basic cinematic setup that are missing.

  • Custom script: call StopSound(bj_nightAmbientSound, true, true)
  • Custom script: call StopSound(bj_dayAmbientSound, true, true)
  • Sound - Disable dawn and dusk sounds
8) Fog - The fog selection seems to be good, nothing to say about it.
9) Transmission - The transmission was soo quick that I could barely read 5-7 sentences of it and it have annoying sound each time it change.

I give it 3/5 (Useful). I also suggest you to add skip cinematic function if you do not make the cinematic end automatically since you want to add more scene into it.
 
Camera - I agree - this kinda started out meant to being a "horror cinematic", but turned into one of those rather campaign-ish cinematics. I wasn't all too happy about it, but just decided to roll with it for the moment. But yeah, it's boring >_>
Animation - I don't really know how to fix that, eh, but yeah, they do look kinda like inaminate clay models.
Music - I jumbled random music sequences into it, yeah. If I'm working on it again, I'm going to be a bit more picky with it, especially with the general theme of it.
Sound / Effect - :)
SFX - Yeah.. I'm shit with SFX and combat scenes to be honest :D
Triggering - I just started the map up and didn't check any tutorials etc, but yeah, thanks for those. I'll add them in if I'm working on it again.
Transmission - I'm a fast reader >_<. I think I'd add about 2 secs onto it, and the annoying sound was like.. IDK why :D

I was gonna do an ESC bringing up a dialogue box, of "PAUSE" and then Continue Cinematic / Exit Cinematic, simple thing. I hadn't needed it as of yet, and ALT+F4 worked fine for the moment, but yeah, it lacked one.

Thanks for the feedback, I'll be sure to take it into consideration - if I work on the map again. I had a buzz, which already stopped :(. It's just like that with me xD
 

2-P

2-P

Level 8
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Aug 31, 2005
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I hope that's a WIP name. Seriously, Forest of Death.... that's just horrible. xD

Transmission - I'm a fast reader >_<. I think I'd add about 2 secs onto it, and the annoying sound was like.. IDK why :D
Remember that you already know the script of the cinematic, you're naturally reading it faster than anyone else.
 
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