Camera - I agree - this kinda started out meant to being a "horror cinematic", but turned into one of those rather campaign-ish cinematics. I wasn't all too happy about it, but just decided to roll with it for the moment. But yeah, it's boring >_>
Animation - I don't really know how to fix that, eh, but yeah, they do look kinda like inaminate clay models.
Music - I jumbled random music sequences into it, yeah. If I'm working on it again, I'm going to be a bit more picky with it, especially with the general theme of it.
Sound / Effect -
SFX - Yeah.. I'm shit with SFX and combat scenes to be honest
Triggering - I just started the map up and didn't check any tutorials etc, but yeah, thanks for those. I'll add them in if I'm working on it again.
Transmission - I'm a fast reader >_<. I think I'd add about 2 secs onto it, and the annoying sound was like.. IDK why
I was gonna do an ESC bringing up a dialogue box, of "PAUSE" and then Continue Cinematic / Exit Cinematic, simple thing. I hadn't needed it as of yet, and ALT+F4 worked fine for the moment, but yeah, it lacked one.
Thanks for the feedback, I'll be sure to take it into consideration - if I work on the map again. I had a buzz, which already stopped
. It's just like that with me xD