Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Seems to be a bug in the game itself. Perhaps the Force of Nature skill's internal code requires something that it cannot get when cast from item, so it fails
Dummy units are based on the undead Locust, with the following stat changes:
Model = None, Shadow = None, Attacks Enabled = None, Movement Type = None, Speed Base: 0
This will create a hidden and uncontrollable unit that can cast spells immediately and any number of times.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.