Force of Nature

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May 9, 2008
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Hey, im working on my a map and i want to have a neutral treant selling Force of nature casts. I want the system to work like Reveal in a goblin workship, though the treants shal be HOSTILE, and not neutral nor player owned.

So far i am only able to put the force of nature spell to a goblin workshop, and NOT to a unit, also will the treants summoned belong to neutral passive, and not hostile.

HELP!
 
I think you can make it like this.
This is what I do to detect the illusions of the Item Illusion ability.

  • test
    • Events
      • Unit - A unit Spawns a summoned unit
    • Conditions
      • ((Summoned unit) has buff Force of Nature) Equal to True
    • Actions
      • Unit - Change ownership of (Summoned unit) to Neutral Hostile and Change color
I'm new to mapping so I don't know if this works on Force of Nature. ^^
 
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