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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Forbidden Spell Pack 2.5

Submitted by -Berz-
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
About the Spells
Unholy Execution
For the cost of own life, spell deals damage to targeted enemy unit. If targeted unit HP is less than 33% the unit will die instantly. If casters life is to low to cast this sacrifical spell, spell won't have any effect.
Screen
[​IMG]


Teeth
Sends a shards of thorned souls that were killed by the casters sword. Those shards deals line damage.
Screen
[​IMG]


Taste of Death

Death Knight casts a sacrifical dark magic. For the cost of his own life force spell deals damage to each unit in area of effect 600. If casters life becomes lower than 600 when casting this spell, the caster comes to the Brink of Death and goes rampage: it have increased attack speed and steals HP on each attack. Buff lasts a few seconds.
Screen
[​IMG]


Link of Horror

Creates an Unholy link between caster and the targeted unit. Targeted unit will suffer damage over time and its movement will decrease. When the spell effect lasts casters life regeneration and movement increases. Any spell that will hit the targeted unit, will break the link.
Screen
[​IMG]


Fatal Strike

Caster fakes his own death, making him lost life. But after a second he strikes down with brute force dealing AOE damage.

Demonic Fists
Demonic Power takes over the caster, causing each attack dealing more damage, faster attack speed, and splash damage to nearby enemy land units.

Nether Chains
Creates a rift connected to nether world. Every 1 second strikes out a negative energy, that jumps on random targets.
Screen
[​IMG]


Drag
Drags targeted unit to the caster for a period of time. While the drag lasts, caster turns invisible which enables him to Prey targets down. When the drag ends, there will come to explosion that will damage nearby enemy units.
Screen
[​IMG]


Desolate
Feast takes over casters body, making him jump around the targeted unit and slashing it up. The number of slashes depends on level, each slash deals 75 damage and each slash steals small amount of life and gives it to the caster.
Screen
[​IMG]


Stealth
Allows the Rouge to become invisible, but move slower. When Rouges next attack strikes from behind, it will deal 10x agility damage, stun the target for a short period of time and there is also a chance that Rouge will gain additional attack speed for a few seconds.
Screen
[​IMG]


Ghostly Strike
Rouges next attack will deal more damage, Rouge will also gain fully evasion for a few seconds.
Screen
[​IMG]


Double Edge

Moves Caster and the targeted unit to the point between position of Caster and Target, because of the crash that happens, there bursts out two Shockwaves.
Screen
[​IMG]


Silent Shout
Teleports Caster to the targeted point, because of pressure while Caster is moving trough space, Casters screams out a voice that silence nearby enemies.

Flame Shield
Caster consumes his body with fire, giving him bonus armor, fire will burst out every 1 second in AoE 300 and deal damage.
Screen
[​IMG]


Heroic Strike
Caster smashes the targeted unit with his brutal strength. If targeted unit is under effect of Thunder Clap it will suffer more damage.
Screen
[​IMG]



Fire Fly
Conjures a pillar of fire which damages ground units area over time.
Screen
[​IMG]


Deadly Throw
Assassin toss the dagger with deadly force. Dagger deals the distance damage, the greather is the distance, greather is the damage. Targeted unit will get stunned on the impact, for a short period of time.

Hammers Wrath
Calls a Hammer that will fall from the sky. While the Hammer is falling targeted unit will get stunned for 0.80 second. Targeted unit will take some damage.
Screen
[​IMG]


Hammer Forge
Paladins Hammer becomes unbalanced and it starts to charge out the Waves of force that will damage units in a line of facing of the caster.
Screen
[​IMG]


Quick Blades
Quickly slashes the target, with up to 10 slashes. Each slash will torn a pice of targeted units soul and cause it to suffer some damage.

Blade Fury
When this unit is attacked, there is a chance that this unit will make a quick move trough time and counter attack the attacking unit, and than return to the previous position. Also permanently awards some attack speed.
Screen
[​IMG]


Fire Grip
Consumes the target with flames. Target will suffer damage every .20 second, for up to 5 seconds. If targeted unit dies, the charge of fire will burst out of target, damaging nearby units.
Screen
[​IMG]


Nether Pulse
Damages and burns mana of all enemy units in Aoe 350.
Screen
[​IMG]


Bite of Death
Bites the target with powerful dark magic. Target will suffer health loss, and th caster will heal himself for the amount of damage done. The targets armor will get reduced for a short period of time.
Screen
[​IMG]


Blessed Hammer
Blessed Hammer makes a rift that will charge towards the targeted point.

Shadow Raze
Rouge connects wit the shadows, enables her to move in a line really fast and damage enemy units.
Screen
[​IMG]


Cross Fire
Crates two fire rifts at the each side of the caster, that will shoot out the linear flames bolts towards the targeted point.
Screen
[​IMG]


Dragon Claw
Slashes the target up for some damage.There is a chance that casters blade releases hudge amount of force that will damage and stunn the enemy units in the area.
Screen
[​IMG]


Gods Blessing
Caster recives the blessing of the gods, that removes all negative buffs from it and heals him for some Hp, friendly units around the caster will recive only healing. There is a chance that caster heals himself for full amount of Hp and makes himself invulnerable for a few seconds.


About Updates/Changelog
V1.01
Some leaks fixses
Modified Teeth
***
V1.02
Repaired a leak(thanks to Fabba)
Those 5 spells are now leak free
***
V1.03
Fixsed location leak
Added 1 spell: Demonic Fists
***
V1.04
Bug fix thanks to xxdingo93xx
***
V1.05
Added a spell(Nether Chains)
Some minor changes
Thanks to THW members for their support and helping me out.
***
V1.06
Added a spell(Drag)
Fixsed some effects/durations,etc
***
V1.07
Added a spell (Desolate)
Also some sfx changes
***
V1.08
Added new spell Stealth
***
V1.09
Added 5 spells
Heroic Strike
Ghostly Strike
Silent Shout
Double Edge
Flame Shield
Modified sfx on Fatal Strike
Some other minor not important changes
***
V 2.0
Added spells:
-Fire Fly
-Deadly Throw
-Hammers Wrath
-Hammer Forge
Some other minor changes
***
V 2.1
Added spells:
-Quick Blades
-Blessed Hammer
***
V 2.2
Added Blade Fury
Some other minor changes
***
V 2.3
Added spells:
-Nether Pulse
-Bite of Death
-Fire Grip
Some other changes like:
-added/changed special effects on some spells
-little tooltip changes
-new hero
-slightly changed terrain
-removed not used spells/triggers
-added Atributes ability, for testing atribute based spells
***
V 2.4
-Just new spell, Shadow Raze
***
V 2.5
-Totally new terrain
-creep spawns
-Little AoS style map
-New spells:
+Gods Blessing
+Dragon Claw
+Cross Fire

Please leave comments and rate!

I hope you find these spells useful.

-BerZeKeR-

Keywords:
Spell pack, forbidden, sacrifice, paladin, demon, holy, spells, GUI, nether, rage, fury, blade, desolate, death, stealth, throw, dagger, fire,
Contents

Forbidden Spell Pack 2.5 (Map)

Reviews
Moderator
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. 2 Dec 2011 Bribe: This has memory leaks.
  1. -Berz-

    -Berz-

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    You are lucky, to recive a fast answer :D
    yes its an "omni slash" and yes it should slash only the single target, this also writes in the trigger... :D
     
  2. William1995

    William1995

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    -BerZeKeR-, are you a good JASSer? Or just GUI?
     
  3. -Berz-

    -Berz-

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    No, just GUI.
     
  4. William1995

    William1995

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    I found something strange..

    Hi.. I just found something strange in this morning.. I used the Spell 'Stealth' and backstabbed the raider... When i press the stealth immediately one more time, the rider have the pink spinning thing overhead of him PERMANENTLY... You may try :wink:
     
  5. -Berz-

    -Berz-

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    Yes, I should make another if/than/else to check the life of that unit to destroy special effects. But i'll leave it how it is.

    Thanks for comments! :D
     
  6. matmat01

    matmat01

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    NICE AND AWESOME. But still 4.5/5 because I saw a bug. When I Placed another Illidan HERO and made the two Illidan/Demon Hunter fight each other, the Blade Fury skill starts a bug that makes any of the two Illidan to be invulnerable forever. But, Good and Very useful.
     
  7. Blackscar

    Blackscar

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    I like it a lot.
     
  8. -Berz-

    -Berz-

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    Thanks for comments and rating!
    @matmat01, its because the spells aren't MUI and they fu*k up, if more than one unit casts it at the same time..
     
  9. Anachron

    Anachron

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    ACtually thats why you did a jass version for it :D.
     
  10. -Berz-

    -Berz-

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    Well I'm really busy lately...so new spells...emm xD I have no time to make them, but i just started on the new one today so it should be finished in a few days.(i hope) because my PC crashes like every 2 minutes and i can't really make something within that period of time D:
     
  11. MajorSonnwaitts

    MajorSonnwaitts

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    Well, at least you CAN use it -but for 2 minutes-. Mine doesn't even turn on, and now that I was working on my first spells :/

    Now on topic, I really like this spellpack, I had several of your spells in my project, and I'm very happy that it's GUI, since I'm still a newbie at this of WC3 triggering and JASS sometimes gives me headaches.

    4.5/5, try to make an "arrow" autocastable spell, and it'll have one of almost every spell type ;)
     
  12. -Berz-

    -Berz-

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    Thanks for the comment MajorSonnwaitts! =)

    Well about the auto casting spell...i was thinking of making one in the future, some sort of multi shot(if you played diablo 2 the skill of the amazon)
     
  13. Numerion

    Numerion

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    WAAAAAAAAAAAAW nothing else to say....

    it's AWESOME

    If i can then i will use some of those spell in my map in the future ok?

    and Multi shot? it would be great (or you can make teeth (necro spell))
     
  14. -Berz-

    -Berz-

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    numerion thanks for the comment!
    Sure you can use them for your map. But about autocast mulishot..the "teeth" it would work but the problem is that the unit in front of the caster takes the damage from all "arrows" so i was thinking to make a dummies and order them to attack the units in (dunno 600 in front of the caster) like 3 units on level 1 and 6-7 om level 3. but the "arrows would deal the damage somewhere between 25-70. Dunno... Most of the spells i made have an idea, but after i start triggering the whole thing turns around, but I'll make something in autocast way =)
     
  15. Anachron

    Anachron

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    Well why not make dummy units with deathfinger ability? :p

    Oh and btw,... I forgot that I wanted to check that spellpack lol.
     
  16. -Berz-

    -Berz-

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    I will start wit the arrow tonight, I just need to figure something out...I will have a problem with something... see if i pick like 6 units...one unit could take all six arrows... I will somehow try to figure out with the values. Must get to it and see what happens =)
     
  17. Kwah

    Kwah

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    Some of these spells are quite nice. Some of them . . . ;P

    Well, they are all functional, leakless, and I really like some of them (ie: Warden's Charge). Good use of SFX.
     
  18. -Berz-

    -Berz-

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    Thanks for the comment hawky =)
    Well my point is to make as much good looking and most importantly useful spells :)
     
  19. Kwah

    Kwah

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    Agreed. Some of them are just really simple. Other are not. I like them none-the-less
     
  20. -Berz-

    -Berz-

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    Hehe :D
    Well thanks for the comments and testing it =)