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Fog depth

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Im not sure, but try messing with preferences. Try checking "use terrain fog" and other things.
 
Use custom water model, change RGB colors to 0,0,0 (black) and rescale it to your needs, it must be visible to player to be displayed on the map nicely, also you can change Z value of model, it will just edit it transparency in this case not actual Z scale so you can have more or less darker effect.

Another way is to use dummy doodads or units. Remove model but keep shadow, normal shadow (flayer can do but it's more brighter), you can rescale shadow size as well.
 

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