Flappy bird is a famous mobile mini-game created by Dong Nguyen. And now it comes in 3D version in warcraft style. With some additional fascinating features that would give more fun and also challenge as well. Every feature will be completely explained in the next part.
The gameplay is about keeping your bird flies without crash anything (pipes, grounds, or ceilings). There is primary and also secondary objectives here. The primary objective is to record as high score as you can. And there are some secondary objectives. In this game there is additional features named Bird Shop (where you can purchase different bird specieses there) and Achievements. These two features will challenge you to collect all bird specieses and completing all the achievements as well. But I can't guarantee that you can earn anything by completing the game. This is just for fun. There also another challenging feature named school training. Here you need to improve your skill to complete these levels. After you passed all the levels you can unlock the final exam which is more challenging than normal mode. After completing the final exam, a hidden quest will be appeared for you, it's a secret challenge. You can prove yourself as the master if you beat the level.
Survival Mode (Normal Mode) is very basic and the only place you can earn some cash. Each time you restart or begin the game, the level will be randomized. The difficulty level in this mode is medium.
Training School is actually more like some challenges for you to test your skills. The levels are more static. Not really randomized on each play. But some of them will get you headbanged. Beside it's hard to be completed, you also need to pay some cash as tax for one performance. If you are out of cash, you can earn it on survival mode first.
This room sells a lot specieses of birds you can play with. There are some prices to be paid to unlock them one by one. You might be challenged to collect them all, as well as unlocking the most expensive one. Initially, you will unlock two free specieses.
This game also supports high-score saving (max of 10 scores). You may reset it anytime you want. Use this feature as challenge to beat your own score.
Just an addition. To bring more Mini-Game feelings to it. But it could also be useful to memorize some datas so you can unlock achievements more easily.
The real challenge is here. If you like a challenge, try to beat them all. If not, go off and just play dota. Ah, no, it's just a taunt.
The game is for fun only, no need to beat the game, because I admit that the achievements/challenges are so damn hard.
Nah! Here we come, the special feature in this game. What does it do? It allows you to create your own wonderful level and play with it. Not so cool, not so perfect, but works nicely and... what? I think it's cool enough. Thought to add nudge and scale up tools in the editor but it ain't easy. Just enjoy the current version.
Here I will talk about what system is actually working behind the scenes. Okay, the first system is currency system. As you know, the income rate is never be the same on each play, it's not randomized ye know? I applied a currency system which change the income rate in every specific time (secret). If you have checked the achievement menus. You can find button named " Pure LucK " because you truly need a pure luck to achieve this. You have only 1/5000+ chance to achieve this. Sounds crazy? No. You can unlock other achievements first which increase your income rate bonus (the bonus is constant). So you have a bigger chance to achieve it. Erm, what else? Other systems are not very special. The game itself is totally coded in JASS. The gameplay is so simple but many complicated system runs behind it, which if I use GUI, it's impossible to make it works as nice as the current state.
v1.0.0 | - Polished gameplay, speed reducted, fall down animation reducted, training school requirements reducted, and more reasonable achievements.
- Achievements have reward
- Crash fixed
- The game is unhackable
- Glitches at editor tool fixed
- New birds (unknown species)
- Fixed endless custom level and training school which causes fatal error
- I'm sorry to use new game cache so your previous saves will be lost. Promise it will never happens again. I recommend you to delete your username and recreate it so all previous game cache will be deleted too..
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v1.0.1 | - Super smooth gameplay
- 100% playable
- final update if there is no more bug reports, will be no more additions and improvements. Enjoy the game!
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v1.0.2 | - Epic bug at custom level fixed
- Now everything is preloaded
- Everything saved when the game ends so it will not disturb the gameplay. Enjoy..
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v1.0.3 | - Preloads fixed
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v1.0.4 | - Fixed minor bug at training school |
v1.0.5 | - Some fixes at editor tools
- Some balancings
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v1.0.5 | - Fixed minor bug at training school |
v1.0.6 | - Everything is easier now
- This game is open source from now |
- BorgCube by Elunes-Guardian
- LostTribe UI by Spellbound
- LoadingScreen tutorial by Sopho
- pipe by doom_legion
- most icons I got from google.com
- And all reviewers..
Hall of Fame is now open!