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Fixed Classic Muradin

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Turns out that the core classic portrait for Muradin is missing Alternate animations and is not referring to the corresponding texture, while the Mountain King portrait works properly. These models aim to fix that.

I made two versions using different methods. The portraits are similar, but due to method difference they have slightly different background. Thanks to @Darnish89, @Jaccouille and @Deolrin for checking out my broken models and for suggestions.

Both models here are made with Retera Model Studio.

Original model by Blizzard Entertainment.

Note: In RMS these models have golden color on pauldron edges in Alternate animations, but in the game everything looks correct.
I do not try to get a recommended rating, but I think people will appreciate a correct Muradin.

V1

V2


  • Thanks to @Darnish89 and @Jaccouille for helping review the issues in this model.
  • This model is a modified Muradin portrait with added animations and textures, and correctly set texture visibility.
I took the core Muradin portrait and added Alternate animations from Mountain King portrait one by one, using "Add animation" function.
Then I added textures from Mountain King portrait with "Import" function, checked that all matrices reference correct bones, and for Visibility I set "Select similar options".
After this I deleted the extra camera, and with help from Retera Model Studio Users Group server on Discord added proper texture visibility for materials.


  • Thanks to @Deolrin for suggesting an easier fix.
  • This model is a modified Mountain King portrait with added camera from Muradin portrait, and moved background.
Since classic Mountain King and Muradin portraits are identical except for camera angle and background placement, it is logical to just move camera and background.
I added camera from Muradin portrait, removed the original camera and moved background around. Due to this, background is not identical to the one used in core Muradin model.

Contents

Fixed Classic Muradin portrait model V1 (Model)

Fixed classic Muradin portrait model v2 (Model)

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