- Joined
- Jun 22, 2007
- Messages
- 1,328
Hello.
I would like to discuss the new class and its abilities.
First of all:
A solid class which is unique from all the other heroes. This is a nice design.
ABILITIES:
TwistingMetal The stun for 3 seconds is extremely powerful(op) and it can stunlock even bosses if you are 3-4 mystics playing. This has to be fixed as it completely removes any aspect of tactics at least on the early bosses.
The immobilizing ability also seems extremely powerful on bosses at the moment. Perhaps it should work for a shorter time, or changed to a heavy slow effect instead.
The other abilities seem to me to be fair - at least so far.
On an extra note I really want to thank you for the new TP system. However, it grants you certain TP areas based on lvl, rather than based on what areas you have explored - this should be changed as it removes the exploration for new players.
Thanks for reading.
I would like to discuss the new class and its abilities.
First of all:
A solid class which is unique from all the other heroes. This is a nice design.
ABILITIES:
TwistingMetal The stun for 3 seconds is extremely powerful(op) and it can stunlock even bosses if you are 3-4 mystics playing. This has to be fixed as it completely removes any aspect of tactics at least on the early bosses.
The immobilizing ability also seems extremely powerful on bosses at the moment. Perhaps it should work for a shorter time, or changed to a heavy slow effect instead.
The other abilities seem to me to be fair - at least so far.
On an extra note I really want to thank you for the new TP system. However, it grants you certain TP areas based on lvl, rather than based on what areas you have explored - this should be changed as it removes the exploration for new players.
Thanks for reading.
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