- Joined
- Jun 22, 2007
- Messages
- 1,314
Hello Zweib. Since you have already hinted that a new class may be getting healing capacities, I wanted to voice my opinion that the Bard is suitable for such a feature.
At the moment, all classes have something going on for them: The obvious healer/tank classes, obvious dps classes, and the only class that seems redundant, and therefore not a part of the general style, is the Bard. The Bard, while certainly having some nice buffs, have literally almost nothing to do in boss fights. The Bard buffs up himself and his teammates, and then relies on backstab, steal, mana 'heal' and perhaps acid, as his active abilities. That is; nothing more than 3-4 spells with significant cooldowns.
This leads to very static and mindless gameplay compared to any other class. I think this is a shame, being a supporter of the whole idea of a bard class.
Because of the aforementioned problems with the class, I propose a healing spell to be added as one of (not all) the bards new abilit(ies)y in version B and further versions. The point is not to make the Bard a true healing class, but to make it capable of supporting a healer, should the need arise. This will fit perfectly with the theme and associations with the bard name, being a jack-of-all-trades and a profession of versatility. I have more specific ability ideas, but feel that it is pointless to mention them, seeing as you already made many nothing short of interesting and funny abilities.
At the moment, all classes have something going on for them: The obvious healer/tank classes, obvious dps classes, and the only class that seems redundant, and therefore not a part of the general style, is the Bard. The Bard, while certainly having some nice buffs, have literally almost nothing to do in boss fights. The Bard buffs up himself and his teammates, and then relies on backstab, steal, mana 'heal' and perhaps acid, as his active abilities. That is; nothing more than 3-4 spells with significant cooldowns.
This leads to very static and mindless gameplay compared to any other class. I think this is a shame, being a supporter of the whole idea of a bard class.
Because of the aforementioned problems with the class, I propose a healing spell to be added as one of (not all) the bards new abilit(ies)y in version B and further versions. The point is not to make the Bard a true healing class, but to make it capable of supporting a healer, should the need arise. This will fit perfectly with the theme and associations with the bard name, being a jack-of-all-trades and a profession of versatility. I have more specific ability ideas, but feel that it is pointless to mention them, seeing as you already made many nothing short of interesting and funny abilities.