Female Death Knight

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Well, this was in the backburner too, using the same ideas than the Bloodmage, being nearly a 1:1 conversion, but exchangable skins for body and face. I'm working in a Boss version, and the mounted ones.

In the forum there is a voiceover in English from the oficial Female DK/DH models from 1.32.
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Female Death Knight (Model)

Level 10
Joined
Nov 12, 2016
Messages
587
Good

I still want Human female paladin.

Anyways, awesome job Himperion i like it a lot.
 
Level 40
Joined
Dec 8, 2008
Messages
4,256
The proportions are all over the place and the wrap is super lazy. With more effort and tweaking this could be really cool.

The animations are pretty good overall though, you've improved a lot over there. Only complaints would be that some animations still lack a bit of weight and the run animation is way too much like sprinting for the casual warcraft 3 stroll.
 
Level 19
Joined
Jun 20, 2013
Messages
694
Looks very good, where's the skin on the right from?

Blood Knight, i got it from wc3c, i can't remember the name of the user who created that skin. And the site still appears and disappears at random.

The proportions are all over the place and the wrap is super lazy. With more effort and tweaking this could be really cool.

The animations are pretty good overall though, you've improved a lot over there. Only complaints would be that some animations still lack a bit of weight and the run animation is way too much like sprinting for the casual warcraft 3 stroll.

What part of the proportions? The model is a Jaina's model with the added mesh, and beyond the legs and arms being closer to the body the measurements are nearly identical. About the wrap, i'm going to work on it.
 
Level 40
Joined
Dec 8, 2008
Messages
4,256
Blood Knight, i got it from wc3c, i can't remember the name of the user who created that skin. And the site still appears and disappears at random.



What part of the proportions? The model is a Jaina's model with the added mesh, and beyond the legs and arms being closer to the body the measurements are nearly identical. About the wrap, i'm going to work on it.
1622460672462.png


While you are not incorrect, youve made a few adustments that greatly hurt the overall appearance. The hand and feet are way too tiny and give the model a very spiky and compressed feeling. The shoulders and arms are too slim as well and the pelvis could have been moved upwards a little bit. Her neck is also very narrow or at least seems that way, which makes her head feel like it sticks out more then it should.
 
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