1. Reap Coppice should have autocast. How do you know if lumber's out without checking? Other factions aside Night Elves, have idle workers when they stop cutting. Maybe the energetic ball shouldn't look like a Wisp?
2. Shadow Passerine is just Searing Arrows.
3. Where can I read the full description of what Fel Fervour does?
4. Too much invisible detection from tier 1 + Somber Reveal.
5. Fel Barrage's hotkey is actually Q not F as the title says.
6. Neophytes should be able to attack. Maybe 5 or 10 magic attack.
7. Fel Balsam=Healing Salve. I suggest also being able to regenerate mana and reduce the HP regain.
8. Vanguard has Spiked Carapace with the description kept? Also, it does not add armour. Also Unholy Aura buff on the unit and there are two abilities with the same icon of which one is the Spiked Carapace and is/looks passive.
9. Scantum of Vice and Altar of Wither need to switch positions in the Build menu.
10. Destructive Fires=Flame Strike.
11. Reclaimer's selection circle is placed too high.
12. You can train all units and build all remaining constructions on the first main building upgrade.
13. I see, all mages have all three spells from the start without the necessity for initiate-master rank upgrades.
14. I suggest the siege damage for Wreathing Mode, longer range and better armour.
15. Well, I'm not really sure how many people would be specifically using the abilities which activate upon death of units.
16. Vanguard and Reaver have the same soundset.
I agree with others that the mechanics are somewhat convoluted and hard to master giving the fact that most units are weak because of a sort of magic handicap.
Approved.
====================================================
Always check/recheck the Map Submission Rules! (
Map Submission Rules)
Screenshots could attract more players to download your work. Make the best of them.
To make your work run smoother, fix the so called leaks:
Triggers - Memory Leaks and Custom Scripts
If you want more reviews, come here:
The Grand Review Exchange!