- Joined
- Oct 2, 2006
- Messages
- 1,317
Call of Duty and Soldier of Fortune series.
Half-life isn't really a shooter, since you mostly spend the game picking up things and throwing them.
Halo seems to break that up nicely with vehicular combat, although it's still almost the same as clearing rooms, just clearing valleys instead. Some nice epic battles in wide spaces in 3.
I think anyone would rather play a perfect standard FPS over a creative FPS with a bunch of problems.
FEAR. =P15characterlimit
CoD4 cannot be denied greatness because of its multiplayer, and that rediculous Chernobyl level. Killzone is definitely underrated though. The environments make me speechless.
Acceptable targets tend to be countries that either no one hates (like canadians) or everyone hates (like english and americans for the french and french for the english and americans).Why why why are we printed as evil in the Austin Powers movie..
But you gotta admit, as far as horror games go, that one was win.No, FEAR was pretty standard, you went in, cleared out rooms, fighting against an army of cloned supersoldiers, you have slowmotion, whoopy. It was well made, the graphics were great at the time, but its not really that creative. A game that is creative but has a lot of problems would be something like Kane and Lynch: Dead Men, or Dead Rising.
Where's Halo?![]()
There's more than enough blood and gore to go round'!