Hey hiveworkshoppers!
I've been working on a project called Battlecraft: Warcraft III edition. Its a map based off of the Battlecraft UMS map for StarCraft.
The map is nearing its first releasable version (woot). I've been considering posting it in the map dev forums, but I don't really want to obligate myself to keep up with a bunch of posts. Yea, I'm lazy like that.
One thing I am going to implement is the addition of unique items for each hero. I've come up with a few, but I'm drawing a blank on many others. Below is a list of heroes in the map and the unique item that they receive (and what it does). If there is no item listed, it means I haven't come up with one and need ideas!
Criteria:
1) The item needs to fit thematically with the hero (or at least not clash). For example, it would make no sense to give the Blood Mage a sword.
2) The Item can be a stat boost, an activatable ability, a passive ability, or any combination of the three. Abilities and effects can be unorthodox, so long as they could be reasonably created in the world editor.
3) The item needs to be named after an item found in some other work of fantasy (Elfstones of Shanara, The One Ring, Sith Holocron, etc) and its abilities/effects should approximate the effect of the object its named after (it doesn't have to be exact, though).
Human Heroes
Paladin: Book of Life (Fully heals all nearby allied units. 60 seconds cooldown)
Blood Mage: Elfstones of Shanara (Deals 600 dmg to a single target. 30 sec cooldown).
Mountain King: Midas Stone (Gives 20 gold every 3 seconds to the player)
Archmage: none yet
Orc Heroes
Far Seer: none yet
Tauren Cheiftan: I want his item to give 50% of the mana he spends on warstomp and shockwave back to him, because he can absorb some of the energy he created back into himself, but I can't think of a fantasy item to fit the idea!
Blademanster: none yet
Shadow Hunter: none yet
Undead Heroes
Dark Ranger: none yet
Lich: I want him to have an aura that has a 30% chance to raise an allied unit as a skeleton when it dies... but can't think of a fantasy item to fit!
Death Knight: Book of Death (deals 400 damage to all nearby enemy units. 60 second cooldown).
Crypt Lord: none yet
DreadLord: I want units who strike the Dreadlord to have a 20% chance to be put to sleep, but I can't think of a fantasy item to fit!
Night Elf Heroes
Priestess of the Moon: none yet
Keeper of the Grove: none yet
Warden: none yet
Demon Hunter: Doom Contact (selects a unit type. The DH deals extra damage when attacking units of the selected type).
Naga Heroes
Naga Sea Witch: I want something to boost her mana regen, but I am short
on fantasy-based ideas.
Royal Guard (Beefed up Myrmidon): none yet
I'm mainly looking for ideas for the blank slots, but feel free to suggest if you think of something better for one of the items I've already cooked up. Also, feel free to include criticism/complements on the ideas I've listed.
I've been working on a project called Battlecraft: Warcraft III edition. Its a map based off of the Battlecraft UMS map for StarCraft.
The map is nearing its first releasable version (woot). I've been considering posting it in the map dev forums, but I don't really want to obligate myself to keep up with a bunch of posts. Yea, I'm lazy like that.
One thing I am going to implement is the addition of unique items for each hero. I've come up with a few, but I'm drawing a blank on many others. Below is a list of heroes in the map and the unique item that they receive (and what it does). If there is no item listed, it means I haven't come up with one and need ideas!
Criteria:
1) The item needs to fit thematically with the hero (or at least not clash). For example, it would make no sense to give the Blood Mage a sword.
2) The Item can be a stat boost, an activatable ability, a passive ability, or any combination of the three. Abilities and effects can be unorthodox, so long as they could be reasonably created in the world editor.
3) The item needs to be named after an item found in some other work of fantasy (Elfstones of Shanara, The One Ring, Sith Holocron, etc) and its abilities/effects should approximate the effect of the object its named after (it doesn't have to be exact, though).
Human Heroes
Paladin: Book of Life (Fully heals all nearby allied units. 60 seconds cooldown)
Blood Mage: Elfstones of Shanara (Deals 600 dmg to a single target. 30 sec cooldown).
Mountain King: Midas Stone (Gives 20 gold every 3 seconds to the player)
Archmage: none yet
Orc Heroes
Far Seer: none yet
Tauren Cheiftan: I want his item to give 50% of the mana he spends on warstomp and shockwave back to him, because he can absorb some of the energy he created back into himself, but I can't think of a fantasy item to fit the idea!
Blademanster: none yet
Shadow Hunter: none yet
Undead Heroes
Dark Ranger: none yet
Lich: I want him to have an aura that has a 30% chance to raise an allied unit as a skeleton when it dies... but can't think of a fantasy item to fit!
Death Knight: Book of Death (deals 400 damage to all nearby enemy units. 60 second cooldown).
Crypt Lord: none yet
DreadLord: I want units who strike the Dreadlord to have a 20% chance to be put to sleep, but I can't think of a fantasy item to fit!
Night Elf Heroes
Priestess of the Moon: none yet
Keeper of the Grove: none yet
Warden: none yet
Demon Hunter: Doom Contact (selects a unit type. The DH deals extra damage when attacking units of the selected type).
Naga Heroes
Naga Sea Witch: I want something to boost her mana regen, but I am short
on fantasy-based ideas.
Royal Guard (Beefed up Myrmidon): none yet
I'm mainly looking for ideas for the blank slots, but feel free to suggest if you think of something better for one of the items I've already cooked up. Also, feel free to include criticism/complements on the ideas I've listed.