- Joined
- Feb 4, 2008
- Messages
- 3,499
Hay, i'm making a map called Dwarf Brothers, where you have to survive by gathering resurces to build structures and kill all dwarfs from the enemy clan. There is 2 teams each with 6 players each picking a dwarf hero at the start, my problem is that i did run out of ideas about heroes and hero abillities, here is a list of heroes. If you have a good idea plz post, i'll give credits in my map, and would give rep, but it don't count as much because my own rep not 10 yet, if you ask i'll do anyway.
Babarian [Finished]
Melee hero, adept at basically survive the the wildness.
Inventory Slots: 2
Meat Slots: 2
Damage: 15 - 25
Base Health: 300
Abillities:
- Rip and Eat, gives the abillity to eat meat directly from corpses
- Ensnare, like ensnare
- Frost Hardiness, increase life regeneration
Brawler [Unfinished]
Melee hero, adept at strong drinks.
Inventory Slots: 4
Meat Slots: 2
Damage: 4 - 40
Base Health: 300
Abillities:
- none [Need idea]
- Trip; gives 10% chance to advoid attacks and 10% chance to deal 50% extra damage.
- none [Need idea]
Gatherer [Finished]
Ranged hero, adept at finding resurces and materials.
Inventory Slots: 5
Meat Slots: 2
Damage: 5 - 7
Base Health: 350
Abillities:
- Sprint, makes the hero move faster
- Extract Resurce, extract 1 resurce from a rock, tree or ice chunk without destroying it,
- Search, ping all resurce within 5000 AOE of the Hero
Hunter [Finished]
Ranged hero, adept in hunting critter and creeps.
Inventory Slots: 2
Meat Slots: 5
Damage: 10 - 20
Base Health: 300
Abillities:
- Sneak, like wind walk, but make you move slower
- Ensnare, like ensnare
- Track, like search but with critters and creeps
Miner [Unfinished]
Melee hero, adept at mining stone and ore.
Inventory Slots: 4
Meat Slots: 2
Damage: 12 - 22
Base Health: 300
Abillities:
- none [Need idea]
- none [Need idea]
- none [Need idea]
Warrior [Finished]
Melee hero, adept at killing enemy dwarfs and creeps.
Inventory Slots: 3
Meat Slots: 3
Damage: 20 - 25
Base Health: 400
Abillities:
- Defend, as defend
- Trip, as brawlers trip
- Sprint, as gatherers sprint
So plz if you have some hero idead [Have to be dwarfs], or ideas to abillities plz post them.
Babarian [Finished]
Melee hero, adept at basically survive the the wildness.
Inventory Slots: 2
Meat Slots: 2
Damage: 15 - 25
Base Health: 300
Abillities:
- Rip and Eat, gives the abillity to eat meat directly from corpses
- Ensnare, like ensnare
- Frost Hardiness, increase life regeneration
Brawler [Unfinished]
Melee hero, adept at strong drinks.
Inventory Slots: 4
Meat Slots: 2
Damage: 4 - 40
Base Health: 300
Abillities:
- none [Need idea]
- Trip; gives 10% chance to advoid attacks and 10% chance to deal 50% extra damage.
- none [Need idea]
Gatherer [Finished]
Ranged hero, adept at finding resurces and materials.
Inventory Slots: 5
Meat Slots: 2
Damage: 5 - 7
Base Health: 350
Abillities:
- Sprint, makes the hero move faster
- Extract Resurce, extract 1 resurce from a rock, tree or ice chunk without destroying it,
- Search, ping all resurce within 5000 AOE of the Hero
Hunter [Finished]
Ranged hero, adept in hunting critter and creeps.
Inventory Slots: 2
Meat Slots: 5
Damage: 10 - 20
Base Health: 300
Abillities:
- Sneak, like wind walk, but make you move slower
- Ensnare, like ensnare
- Track, like search but with critters and creeps
Miner [Unfinished]
Melee hero, adept at mining stone and ore.
Inventory Slots: 4
Meat Slots: 2
Damage: 12 - 22
Base Health: 300
Abillities:
- none [Need idea]
- none [Need idea]
- none [Need idea]
Warrior [Finished]
Melee hero, adept at killing enemy dwarfs and creeps.
Inventory Slots: 3
Meat Slots: 3
Damage: 20 - 25
Base Health: 400
Abillities:
- Defend, as defend
- Trip, as brawlers trip
- Sprint, as gatherers sprint
So plz if you have some hero idead [Have to be dwarfs], or ideas to abillities plz post them.
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