- Joined
- Nov 4, 2006
- Messages
- 265
I seriously dunno how to make floating text disappear.
I used the Floating Text - Fading Age trigger. And it dont work.
I used the Floating Text - Fading Age trigger. And it dont work.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Events
A unit begins to cast a spell
Conditions
(Ability Being Cast) equal to Explosion
Actions
Floating Text - Create floating text that reads Life now at 20% above Casting Unit blah blah blah..
Floating Text - Change Fading Age of (Last created floating text) to 2.00 seconds
Unit - Set life of (Triggering Unit) to 20.00%
just use the remove last floating text trigger
Events
A unit begins to cast a spell
Conditions
(Ability Being Cast) equal to Explosion
Actions
Floating Text - Create floating text that reads Life now at 20% above Casting Unit blah blah blah..
Floating Text - Change Fading Age of (Last created floating text) to 2.00 seconds
Unit - Set life of (Triggering Unit) to 20.00%
Ability names

Events


Unit - A unit Starts the effect of an ability

Conditions

Actions


Floating Text - Create floating text that reads (Name of (Ability being cast)) above (Casting unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency


Set AbilityNameFloatingText = (Last created floating text)


Floating Text - Change AbilityNameFloatingText: Disable permanence


Floating Text - Change the lifespan of AbilityNameFloatingText to 5.00 seconds


Floating Text - Change the fading age of AbilityNameFloatingText to 4.00 seconds


Floating Text - Set the velocity of AbilityNameFloatingText to 64.00 towards 90.00 degrees
Floating Text - Change AbilityNameFloatingText: Disable permanence
Floating Text - Change the lifespan of AbilityNameFloatingText to 5.00 seconds
Events
A unit begins to cast a spell
Conditions
(Ability Being Cast) equal to Explosion
Actions
Floating Text - Create floating text that reads Life now at 20% above Casting Unit blah blah blah..
Floating Text - Change (Last Created Floating Text): Disable permanence
Floating Text - Change the lifespan of (Last Created Floating Text) to 4.00 seconds
Floating Text - Change Fading Age of (Last created floating text) to 2.00 seconds
Unit - Set life of (Triggering Unit) to 20.00%
Floating Text - Create Floating Text that reads: (String) Above (Unit)/On (Region/Point) with Z offset 0 using Font Size (8-10 or somethin'), color (100% 100% 100%) and 0% transparency.
Floating Text - Change (Last Created Floating Text): Disable Permanence
Floating Text - Change the Life Span of (Last Created Floating Text) to 3.5 seconds
Floating Text - Change the Fading Age of (Last Created Floating Text) to 0.00 seconds
Floating Text - Set the Velocity of (Last Created Floating Text) to 18.00 towards 90.00 degrees
