What would be the GUI code for making a given floating text variable, makes that variable's floating text rise up while fading gradually (eventually disappears)
I thought:
Actions
Floating Text - Create floating text that reads ! above explosionUnit with Z offset 100.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the fading age of (Last created floating text) to 0.50 seconds
Would work, or at least make the floating text fade, but it doesn't.
I thought:
Actions
Floating Text - Create floating text that reads ! above explosionUnit with Z offset 100.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the fading age of (Last created floating text) to 0.50 seconds
Would work, or at least make the floating text fade, but it doesn't.