I am making an RPG type map and wish to have a character that I will describe as 'dexterous'. I want his shtick to be kiting and attack moving. I'm having trouble getting this to work the way that I want.
The current issue that I'm having is there is a long delay between a movement command ending and an attack command beginning. What value controls this? How can I reduce this 'cooldown' for this unit?
The current issue that I'm having is there is a long delay between a movement command ending and an attack command beginning. What value controls this? How can I reduce this 'cooldown' for this unit?