- Joined
- May 11, 2010
- Messages
- 278
Every unit with a movement speed automatically has the "move, patrol, hold position, stop" commands on their command card.
In my map I'm using an arrow key based movement system, and as such these commands are redundant. I want them to not be displayed on the command card.
I know this can be achieved by setting the movement speed of the unit to 0. And technically this should be a great solution as with the arrow key movement system i'm using "set unit X/Y" to move the unit, so it doesn't need a movement speed, right?
Here's where it gets weird. When i set the movement speed of the unit to 0 and try moving about, the selection circle, shadow image and healthbar of the unit moves, but the model itself is left in the same place. it's like the unit is moved but the graphical representation of it is left behind.
So that doesn't really work.
How would you suggest going about hiding the movement-related commands from a units command card? I've considered using a dummy unit that doesn't move, but if I do, you won't have the selection circle around your unit and i'd like that as it adds some extra visual clarity as to where your character is.
In my map I'm using an arrow key based movement system, and as such these commands are redundant. I want them to not be displayed on the command card.
I know this can be achieved by setting the movement speed of the unit to 0. And technically this should be a great solution as with the arrow key movement system i'm using "set unit X/Y" to move the unit, so it doesn't need a movement speed, right?
Here's where it gets weird. When i set the movement speed of the unit to 0 and try moving about, the selection circle, shadow image and healthbar of the unit moves, but the model itself is left in the same place. it's like the unit is moved but the graphical representation of it is left behind.
So that doesn't really work.
How would you suggest going about hiding the movement-related commands from a units command card? I've considered using a dummy unit that doesn't move, but if I do, you won't have the selection circle around your unit and i'd like that as it adds some extra visual clarity as to where your character is.