- Joined
- May 2, 2011
- Messages
- 1,351
Hello guys,
if you notice in the video below, both footmen and ghouls keep stopping and their attack move command is "paused" for a little bit.
is this due to having too many units in one game? I dont think this is the case because they are only 2 players.
iirc battle for azeroth, footmen frenzy, and Footmen Vs Grunts maps all have much more units than shown in the video, but I dont remember them having these repeated pauses.
can someone explain what exactly cause this issue? and how do I prevent it in my maps?
is it related to food for each player?
or is it related to the total number of units, regardless of who controls which units?
is it related to me using 1.26 patch? did it become better in later patches? which patch should I be looking for to help against this?
Thanks!
@Dr Super Good @Bribe @Daffa @Maker @Nestharus @KILLCIDE @deepstrasz
if you notice in the video below, both footmen and ghouls keep stopping and their attack move command is "paused" for a little bit.
is this due to having too many units in one game? I dont think this is the case because they are only 2 players.
iirc battle for azeroth, footmen frenzy, and Footmen Vs Grunts maps all have much more units than shown in the video, but I dont remember them having these repeated pauses.
can someone explain what exactly cause this issue? and how do I prevent it in my maps?
is it related to food for each player?
or is it related to the total number of units, regardless of who controls which units?
is it related to me using 1.26 patch? did it become better in later patches? which patch should I be looking for to help against this?
Thanks!
@Dr Super Good @Bribe @Daffa @Maker @Nestharus @KILLCIDE @deepstrasz