- Joined
- Jan 12, 2011
- Messages
- 1,527
Okay so i'm making an azeroth wars kind of game, the problem is, that Players with more allies tend to win games because of the amount of units they have.
So i want to do a system that for example:
You have 0 allies, you have a maximum of 300 food available (still you need to make farms).
When you have 1 ally you get 150 food.
and when you get 2 or more allies you get 100 food only.
(the trigger must not give you directly the food it must allow you to go up to that amount of food).
So i want to do a system that for example:
You have 0 allies, you have a maximum of 300 food available (still you need to make farms).
When you have 1 ally you get 150 food.
and when you get 2 or more allies you get 100 food only.
(the trigger must not give you directly the food it must allow you to go up to that amount of food).