Everstill is a new AoS map that is based on dynamism and combats. More than on any other AoS, Everstill matches do intend to finish very fast, priorizing fights and pushes with its small 2-laned terrain.
As said, the game follows the AoS (Aeon of Strife) standards, which means it is a Hero Defense map (where you pick heroes to defend your base) with lanes, creeps and towers, similar to DotA Allstars.
It is very simple to get started, just choose a game mode and pick the hero you want to play for the rest of the match. The game modes are such as follow:
All Pick (-ap): All players may choose any hero from any Tavern in the map, Alliance or Horde.
All Random (-ar): All players will get a random hero that can be from the Alliance or Horde.
Team Random (-tr): All players will get a random hero according to their team. Eg: Alliance players will only be randomized Alliance heroes.
Easy Mode (-em): Increases gold income and experience gained.
Double Hero (-dh): Allows everyone to pick a second hero, being able to switch between both at will.
Shuffle Players (-sp): Randomly shuffles all players into new teams.
No Death (-nd): Instant hero revival.
Cooperative Mode (-cm): All gold gained by creep/tower/hero kills will be divided equally to the whole team.
Blind Mode (-bm): Disables allied shared vision.
No Kenny (-nk): Disables the anti-feeder system "Kenny". "Kenny" will be decided by the hero with the less experience in the team, and will not give gold when killed.
Hero of Time (-ht): Enables the "Hero of Time" system. Time by time, a hero will be selected as a main target, and the one to kill that target will gain extra gold.
Only Agility (-oa): Only the heroes with the primmary attribute "Agility" will be available to pick.
Only Intelligence (-oi): Only the heroes with the primmary attribute "Intelligence" will be available to pick.
Only Strength (-os): Only the heroes with the primmary attribute "Strength" will be available to pick.
Only Ranged (-or): Only the heroes with ranged attacks will be available to pick.
Only Melee (-om): Only the heroes with melee attacks will be available to pick.
- 48 completely unique heroes.
- 4 unique recipe shops.
- Customized quests
- Strategy camps.
- Customized Sprees.
- A 30 minute showdown guaranteed.
This map was originally created by DeathKnight (DeKa) and assisted by me, NoTioNLeSS, but, DeKa's last version was 2.11d (he stopped editing) and so I've been editing the map alone (with his permission, of course) since 2.12 beta versions, and now I've released the stable version.
Everstill, Dynamic, two-laned, fast paced, unique.