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How to "Pick Every Destructible"?

Level 22
Joined
Mar 16, 2008
Messages
1,013
I'm trying to add targeting trees to this spell: Fire Beam V2.13

It seems to damage the units by adding them to unit group. However there's no easy way to parallel that for destructibles/trees. Any ideas?
  • Set VariableSet FB_DamageGroup[FB_TriggerExecCount] = (Units within 500.00 of (Position of (Last created unit)) matching ((((Matching unit) is alive) Equal to True) and ((Matching unit) Not equal to FB_CasterUnit[FB_TriggerExecCount])).)
Thanks for any ideas.
 
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