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"Escaping" Geosets

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Level 28
Jun 4, 2007
Hey I got a problem with my Ball Man model.
View attachment BallMan.mdx
I made it in Magos and it worked perfectly, but when I import it to WE and test the map the hands are gone. When I restart WE and look at the model there the hands are still gone. Then when I test the map again I see that the hands are attatched to nearby models.

One is floppin around below a Troll Chimaera rider and the second is on one of the nearby heroes. When the unit using the BallMan model is attacking, both hands attatch to the attacked unit.
Why does this hapen and how can I fix it?

NOTE: As I said, I used Magos cause I don't know any other tool. Each ball is one Geoset if it will make any difference.
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