- Joined
- May 31, 2021
- Messages
- 22
Very cool!
yesMay I ask, are human kingdoms in CSW planed to have ranged units too? And are Kul Tirans also planed to have their own models?
Done!Will you draw the blood elf version?
Daaaaaamn. Christmas coming early.Done!
Aaand the unicorn itself for good measure as well.
I do get the point, but there's one thing... standard-issue armor is not somehow weird. Both of the units are knights, one is just riding a Quel'Thalas Dragonhawk, the other a Unicorn/Horse. One could put some other shoulderpad or helmet on the rider, but will he become more realistic?You know I generally like your Models. So I believe you won't get me misunderstand. He is a beautiful model, but the rider is basically a dragon hawk rider. Also, when you look at the in-game portrait, it's even more obvious that he's a dragon hawk rider. If you change his helmet, maybe even his hair color, you can upgrade this beautiful model to a unique one. Just a suggestion.
If you find it logical that they look exactly the same. The footman in the human race could likewise be mounted on a horse and presented to us as a knight. But they didn't and they created a new look for the knight. Of course, no one expects this from you. That's why I gave you the helmet example. You can camouflage his face, which is exactly the same as the dragon hawk rider, in this way. I can show you a few examples from discord if you want. I don't think this will affect the realism in the slightest. The essence of the job is to separate him from the dragon hawk rider with small touches on the head , hair and face area without changing his armor.I do get the point, but there's one thing... standard-issue armor is not somehow weird. Both of the units are knights, one is just riding a Quel'Thalas Dragonhawk, the other a Unicorn/Horse. One could put some other shoulderpad or helmet on the rider, but will he become more realistic?
This is a 100% no-troll reply, I think that it makes perfect sense. If someone made an elven spearman, would he really need different armor from the swordsman?
apologies, we don't do comissions (at least right now), because we're knee-deep in development of CSW, those models we share on regular bases are assets that are part of our development.BTW can you make the Night Elf Knight as well ? And also Night Elf Druid Knight ?
Import the dds file into the map editor. Go to Import Manager, right click import file, and then get the dds file of this model.Hello i downloaded the model and the horse its white for me in both elven and blood elf model , how can i fix it?
Quite possible, although if it's the case we were adapting @Vulfar's model for a non-hero version.I really hope that for the creation of these models you were inspired by my work, which I threw off to you earlier, in particular. I would be very glad to at least indirectly participate in its creation.
P.s. glued together in Photoshop from different characters
thank you for bringing it up, however I'd like to say that our concept was well over 1 year old, and I personally chose the Dragonhawk rider as a base for the model with some tweaks, other than that, we admire all concepts of the same modelI really hope that for the creation of these models you were inspired by my work, which I threw off to you earlier, in particular. I would be very glad to at least indirectly participate in its creation.
P.s. glued together in Photoshop from different characters
I'll check him out, it may be a pre-1.33 issuefor some reason, once ive saved the map, with the unit placed on it, my pc refuse to then load the map again.... before i closed the map however, i did test run it, and everything went well. so glad though i testet this model on a backup kopi of the map im making. couse as i said, it wont load the map again if the unit is placed on the map.
i testet seveal steps on that point.... saved opened the map, unit was made, went fine. placed the unit, saved and loaded the map, broken.
thanx for this cool model
there is an issue that, if placed on the editor map, you save, close the map, and open it again, it wont open. but as long it is kept as a unit that only is trained from buildings, it works fantastic and is an amazing peace of art.... well be sure to recomend this one around, along with said issue/warning.
ive also since found that the unit is silent. has no voice or anything like that, not even talk animation, but it is an acceptable thing not being there. only attack animation has sound, most likely do to it depends on whatever its pierce, slash or blunt, rather then of the model.I'll check him out, it may be a pre-1.33 issue
you mean no facefx nor lipsync???ive also since found that the unit is silent. has no voice or anything like that, not even talk animation, but it is an acceptable thing not being there. only attack animation has sound, most likely do to it depends on whatever its pierce, slash or blunt, rather then of the model.
no, i mean, as there totaly is no talking in any way, no lip moving, no sound voice or anything when moving the elven knight around or comanding him to attack. its only the animation of him standing still in the portrait window.... thats what i mean this model is silent.you mean no facefx nor lipsync???