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Effect Help

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Dec 26, 2007
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Ok so, what i want to know is it possible to attach a special effect to an ability using the object editor.
I tried stuffs like Art - Special, Art - Effect but when i tried ingame they dont work.So thats what im wondering about.
 
Last edited:
I tried something like this but it didnt work:

  • Assault Rifle
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Picked item)) Equal to Assault Rifle
    • Actions
      • Special Effect - Create a special effect attached to the weapon of (Triggering unit) using war3mapImported\Konstrukt_AssaultRifleEffektAttachment.MDX
 
  • Unit Attacks
    • Events
      • Unit - A unit Is issued an order targeting an object
    • Conditions
      • (Issued order) Equal to (Order(attack))
    • Actions
Or try this

  • Attack
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacking unit) has an item of type Your item) Equal to True
    • Actions
      • Special Effect - Create a special effect attached to the overhead of (Attacking unit) using your effect
 
I tried something like this but it didnt work:

  • Assault Rifle
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Picked item)) Equal to Assault Rifle
    • Actions
      • Special Effect - Create a special effect attached to the weapon of (Triggering unit) using war3mapImported\Konstrukt_AssaultRifleEffektAttachment.MDX

attach it to left or right hand, not weapon.
 
First of all, find out how the default spell works. You should make a spell that fits your needs. If you did that, simply replace the effect arts with whatever you want.
If not that, then start with the triggers, and just so you know these triggers usually won't work with custom models.
 
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