- Joined
- Jan 28, 2012
- Messages
- 9
i play singleplayer it is good map.._cinematic k it;s great..the aventage this map is a terrain's player...))))



(9 ratings)
johannesr Presents
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Created by johannesr
Introduction:
Thorn Stormwild, once the leader of an elite sniper team, now living out the rest of his days in Deerwood,
putting his shooting skills to use as a hunter, when suddenly strange things start happening in Deerwood
one night and Thorn must come out of retirement to face this new threat.
Features:
-Lots of cinematics
-Lots of custom models/skins
-Great terrain (Screenshots attached)
-Weather System
-Ammo System
-Item Stacking System
-Bag System
*You are equipped with a bag that can extend your inventory
-Hunting system
*You can go hunting in special hunting areas to earn gold to buy better equipment.
*Normal enemies also give gold, but significantly less.
-Bayonet System
*The hunter can use his bayonet when at close range or out of ammo.
Misc. Info:
This Single player RPG is made only by me, johannesr, with the exception of models, skins and some custom spells
(Credits are under optional quests in the map). It took me about 3 years to make this, although i worked on it on and off.
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Version 1.1
- Fixed bugs
- Reworked hunting system due to an exploit
- Added level requirements to the better weapons
- Blocked Shalis from entering hunting zones
V1.2
- Fixed Thorn's ability locations
- Cloak is now removed no matter what
- Raccoons are slightly easier to kill now
- Other small tweaks
v1.3
- Infinite money glitch fixed
- Elves now turn back to blue always
- Thorn is lvl 1 again at the start
v1.4
- Fixed some triggers not working when in bayonet mode
- Made environment slightly darker
v1.5
- Fixed a glitch with the final boss
- Minimap pings added for some quests
v1.6
- Reworked hunting mode again: now it goes into it automatically when entering zone and some other tweaks
- Added some passive icons for abilities
v1.7
- Fixed ammo drain bug
- Bag can now be used in the mine
- Hunter now has rifleman sound set ("Its hammer time!" didn't make much sense)
- Some misc. fixes
v1.8
- Fixed lots of minor bugs
v1.9
- Fixed the explorer rescue optional quest
- Bag really is removed now no matter what, prevented it from being put in the backpack
Yeah, it was disabled on purpose for that mission bc it created some bugs (no pun intended) in the mine. Actually i'll take another look if I can fix those bugs now.
Really like this map!
However when i save and continue the next day the bag doesn't work anymore. I had some items in there, but when i click it nothing happens. Seems your bag system doesnt work with save. Don't know if this is chance encounter or if other people experiences this.
I went to find the last weed before turning back.5. Why would you want to go back to the swamp? You're supposed to go the teleporter.
Bear has keen sense and named dog on his timer so i was surprised and thought it may be a bug.6. Why is bear a problem?
After the last bug, i tried to kill researcher hoping the bug fixed but the game ended instead7. If you want to kill your friends, then that's your choice.
I transferred his ring and flute to thorn before getting teleported to the town, maybe it caused the bug. Also it took me some time to get him recognize the stone.8. That's odd, he's supposed to be at town, near a workshop :/ This seems like another
im gonna play this on garena wanna play with me?
forgot this is single player XDD