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Edge of Extinction v1.9

Submitted by johannesr
This bundle is marked as approved. It works and satisfies the submission rules.
johannesr Presents

[​IMG]
Created by johannesr

Introduction:

Thorn Stormwild, once the leader of an elite sniper team, now living out the rest of his days in Deerwood,
putting his shooting skills to use as a hunter, when suddenly strange things start happening in Deerwood
one night and Thorn must come out of retirement to face this new threat.

Features:

-Lots of cinematics
-Lots of custom models/skins
-Great terrain (Screenshots attached)
-Weather System
-Ammo System
-Item Stacking System
-Bag System
*You are equipped with a bag that can extend your inventory
-Hunting system
*You can go hunting in special hunting areas to earn gold to buy better equipment.
*Normal enemies also give gold, but significantly less.
-Bayonet System
*The hunter can use his bayonet when at close range or out of ammo.

Misc. Info:

This Single player RPG is made only by me, johannesr, with the exception of models, skins and some custom spells
(Credits are under optional quests in the map). It took me about 3 years to make this, although i worked on it on and off.


Screenshots



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Changelog

Version 1.1
- Fixed bugs
- Reworked hunting system due to an exploit
- Added level requirements to the better weapons
- Blocked Shalis from entering hunting zones

V1.2
- Fixed Thorn's ability locations
- Cloak is now removed no matter what
- Raccoons are slightly easier to kill now
- Other small tweaks

v1.3
- Infinite money glitch fixed
- Elves now turn back to blue always
- Thorn is lvl 1 again at the start

v1.4
- Fixed some triggers not working when in bayonet mode
- Made environment slightly darker

v1.5
- Fixed a glitch with the final boss
- Minimap pings added for some quests

v1.6
- Reworked hunting mode again: now it goes into it automatically when entering zone and some other tweaks
- Added some passive icons for abilities

v1.7
- Fixed ammo drain bug
- Bag can now be used in the mine
- Hunter now has rifleman sound set ("Its hammer time!" didn't make much sense)
- Some misc. fixes

v1.8
- Fixed lots of minor bugs

v1.9
- Fixed the explorer rescue optional quest
- Bag really is removed now no matter what, prevented it from being put in the backpack



Keywords:
rpg, hunter, hunting, mutant, gun, dwarf, dwarves, elves, elders, swamp, forest, mine, cave, awesome, cool, lol, dark, invasion, unknown, alien, gun,
Contents

Edge of Extinction v1.9 (Map)

Reviews
Moderator
Vengeancekael: Private Message Date: 2012/Mar/17 17:45:14 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
  1. Vengeancekael: Private Message
    Date: 2012/Mar/17 17:45:14

    Reasons:


    Other:
    Check out the tutorials section: Tutorials
    Check out the Map Development Section: Map Development Section
    Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

    Comment: This is pretty much your average single player RPG, with a rather generic storyline and of course, quests and quests!
    The skills fit the heroes, they may not be very flashy and satisfying, but they're quite useful, especially the wolf which can tank for the hunter.
    The hunting feature gets barely mentioned in-game and is thus almost unnecessary and completely left out.
    The dialogue cutscenes feel empty and dead, add some camera movement and make the units face each other and while you're at it, fade out the screen for 0.5s so that you can move the units to some preset points and then fade in again.
    And make a cutscene trigger when you come close to the guy, not enter a region.
    The map is OK, the combat is simple, the only differen thing about it would be the ammo system, which is kind of neat and also the different types of ammo make it more special.
    (BTW you open a gigantic gate when invisible and the guy standing guard in front of it doesn't notice anyhting? ;D)
    The best aspect of the map would be the terrain, it's very vivid and matches realistic forests in some way, with a lot of grass and bushes.
    There are some missing pathings here and there though.
    Overall, it's nothing too new and it does get boring after a while, but it can be fun for certain RPG players.

    (P.S. Reset the camera for the player after the cutscene in the crystal mines where everyone gets killed)
    Admin Contact - Resource Moderation - Rules

    15:08, 8th Jan 2012
    Vengeancekael: Approved.
     
  2. eubz

    eubz

    Map Reviewer

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    My my, this must be great. A map from the best hive terrainer. downloading...
     
  3. GIMLI_2

    GIMLI_2

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    nice :) but why singleplayer :(
     
  4. HFR

    HFR

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    Eh, because the creator wanted it to be single player?
     
  5. johannesr

    johannesr

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    Im flattered :) Terrain probably isn't on par with my current terraining skills since i started this before i started terraining and it would be too much to rework all the terrain now. However i think the terrain is pretty decent as it is.
     
  6. EternaLife

    EternaLife

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    I'm playing this now, I'm up to the quest that requires me to get help from the elven people. It's an awesome map so far, great idea of the 3rd person shooter style hunting.

    Although I cant help but feel it might be a bit unbalanced since from the very start, people can simply go hunting until they have enough money to buy the sniper rifles?
    To prevent this, you could make those more powerful rifles be accessible by reaching a certain level first, what do you think? That way you wouldnt be able to be too powerful early on with simply hunting a lot. . .

    Oh no I have found a huge bug in the game.. lol.
    After you form an alliance with the elves, and the elves ask you to kill something in river to the east, and the cinematic ends, you are in control of one huntress and one archer... but you cannot control Thorn at all. And the elves that you CAN control are trapped behind the elves that you cant control! LOL. Please fix this... I wanna keep playing :p I took a screen shot but how can I send it to you?

    I loaded the game and did that part again, and it worked. I think it didnt work before because before the cinematics started, I didnt have Thorn selected, I had the elves selected. I had him selected before the cinematic started and it worked :).

    *EDIT: Another bug. After you come back from ridding the lake of the monster for the elves, and you come back and a cinematic starts and you are given another hero to control,
    once you click that new hero, the same cinematic that just finished starts all over again.

    *EDIT I am now up the part where the alliance has just finished killing the nearby cave area of mutants.
    I forgot to mention that there is a bug when it comes to stacking items. If you dont have any spare slots, you cannot buy more ammo; the ammo only stacks
    if you have a spare slot in your inventory. Not a major bug really, just would be nice if you could buy ammo without having to drop an item for 3 seconds.
    Yes, I Know.. I am lazy :(
     
    Last edited: Jan 9, 2012
  7. johannesr

    johannesr

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    @EternaLife You can put the screenshot in the THW pastebin (top left corner near models n stuff) and pm me a link.

    I didn't think the hunting was unbalanced bc it wasn't that easy, would take quite some time to farm the sniper rifles. I suppose i could add a level req to the snipers tho.

    Also weird that these bugs have never happened to me before, i've played those parts through like 20 times. Thanks for reporting tho, i'll look in to these when i have spare time.
     
  8. Vlad727

    Vlad727

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    There is also a great difference between art terrain, and play terrain.
    I mean Art terrain is the terrain viewed from it's best side, and doesn't have any restrictions with pathing and such.
    While playable terrain is viewed from all sides and must have pathing to stop you from running through buildings.

    it is hard to make a map with art terrain and great gameplay.
    I have respect for all those who are able to combine these to ways of terrain :goblin_yeah:

    Anyway seems interesting, And I am currently bored of multiplayers
    So let's see what we've got here then.
     
  9. EternaLife

    EternaLife

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    Hey Johannesr, I sent you a PM with a link to the screenshot. Did it work? I've never done that before.

    You're right about hunting, it isn't all that easy, especially at night time. It would take players a long long time to save up 2200 gold. But level requirements would stop them from boring themselves to death :p
     
  10. RayChaos

    RayChaos

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    @EternaLife:
    Hmm....level cap for new rifle models?I don't really think so.It takes a couple of hours to grind for those rifles,not to mention bout the bullets and pots cost.

    By the way,a suggestion.Make some additional rifle attachments such as reloader,or a mini grenade launcher,that'll be cool.And likewise,all bugs reported by EternaLife was found to be true,and please make the potions extra charges at least(1 pot for 150G?!Ripoff....)

    :thumbs_up:Nice map,except with a few bugs mentioned earlier.Fix it up and it'll be better.

    +1 Rep for johannesr,
    You deserve it.
     
  11. EternaLife

    EternaLife

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    *EDIT: Oh another bug I have found is that when you purify the treeants, the hotkey is P, but P is patrol, so P does not work for purifying shortcut.

    *EDIT: Another bug is that I could only find 14 treants of the 15 treants from the given quest.
    However, when I went back to the quest giver, it said quest completed. I still have 1 purifying thing left.

    By the way the green elves are titled as "Dwarves", I think that needs to be fixed?

    Another bug is that when I found the hidden treasure behind that huge rock after I paid 200 gold to that guy who told me about it,
    there is no quest completed at all.. even though I picked up all of the treasures.

    LAST WORDS FOR NOW: Well I am now officially stuck. For the main quest, I cannot find where to go for the "Get to the village of the forest elders" quest, or where that is. I've searched everywhere. I've gone to every possible place but nothing happens. And also, I can only find 3 out of 4 explosives for the optional quest "Find the explosives".

    Hope to hear from you soon - I'm still enjoying this map a lot :)
     
    Last edited: Jan 9, 2012
  12. ricma

    ricma

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    some bugs

    ok.i got to the part when you need to escort the researcher to your town.then you go into a mutant spawn and cinematics starts while your hero gets killed. major bug.

    then when you finish the mission with the poisoned treant and the murlocs each time you click on them you receive a reward.(i got my hero to lvl 20 instantly)

    the game is awesome by the way and the hunting mod is amazing :D (just after some cinematics iz stays in hunting mod and doesnt return to normal view )

    you complain about the explosives.but all you gotta do is find them.3 in town and 1 in crystal mines by the log
     
  13. johannesr

    johannesr

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    @EternaLife To get to elders village, you need to go through the gate at the training grounds. The Elders gate should be shown visible on your minimap as well. The Hunter changing owner is weird, never happened to me. EDIT: Wait if youve done the purifying treants quest then youre already at the elders village.

    @ricma Which cinematic are you talking about? There shouldn't be any cinematics with mutants around :/
     
    Last edited: Jan 9, 2012
  14. ricma

    ricma

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    Last edited by a moderator: Jan 9, 2012
  15. Darklycan51

    Darklycan51

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    looks as an awesome map :p i will be sure to test it.
     
  16. johannesr

    johannesr

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    @ricma Well you weren't supposed to go there yet, guess i need to add some blockers.

    Looks like there's still lots of bugs to work out... This is what happens when no1 gives feedback in the beta...
     
  17. ricma

    ricma

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    hahahahahaha.at that point when i needed to get the researcher to town that was the only way available as i could see
     
  18. johannesr

    johannesr

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    You take him back to the small village first and then to the swamp (which was said in a cinematic).
     
  19. ricma

    ricma

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    i did take him to the small village. and then he sad he needs to go to my town for resources.so i looked for a way and saw that i i died i regret my not saving :(