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Easy Fire Spell

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A Simple Fire spell Using The War Stomp

When it Cast The Explosion Looks Like a Cross

Keywords:
Fire,Spell,Stomp
Contents

Just another Warcraft III map (Map)

Reviews
15:55, 4th Oct 2009 TriggerHappy187: Sorry but this spell is far too simple to be approved.
15:55, 4th Oct 2009
TriggerHappy187:

Sorry but this spell is far too simple to be approved.
 
This spell is far to simple to be approved here. It's literally all effects and no other actions.

Basically a spam of effects, and you never clean the leaks. It would also be shorter if you used a loop.

On top of that you didn't even add a screenshot showing your spell.

As the person above me said, read some tutorials and maybe post your spell in the forums and ask for improvements.
 
A lot of leaks and very simple.
  • Fire stomp
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Fire Stomp
    • Actions
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (200.00, 200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, 200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (200.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-100.00, 200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (200.00, -100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-200.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, -200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-100.00, -100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-200.00, -200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Please, remove the leaks. For now 1/5.
But if you fix, 2/5. :P
 
No screenshot, way too simple, leak special effect, defective coding, no documentation and etc etc.

  • Fire stomp
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Fire Stomp
    • Actions
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (200.00, 200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, 200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (200.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-100.00, 200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (200.00, -100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-200.00, 100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (100.00, -200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-100.00, -100.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
      • Special Effect - Create a special effect at ((Position of (Casting unit)) offset by (-200.00, -200.00)) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
About 22 leak per cast. That's gonna drop the fps real quick.
 
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