- Joined
- Nov 1, 2006
- Messages
- 1,612
-
Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Slow Time (Dummy Ability)
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Actions
- Cinematic - Disable user control for (Player group((Owner of (Triggering unit))))
- Advanced - Create a special effect circle around location (Position of (Triggering unit)) with radius 300.00 with 16 effects in total using model path Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl and lasting 4.75 seconds
- Unit - Add Storm Crow Form to (Triggering unit)
- Unit - Remove Storm Crow Form from (Triggering unit)
- Wait 0.25 seconds
- Animation - Change (Triggering unit) flying height to 200.00 at 66.66
- Wait 4.50 seconds
- Advanced - Create a special effect circle around location (Position of (Triggering unit)) with radius 300.00 with 16 effects in total using model path Abilities\Weapons\FaerieDragonMissile\FaerieDragonMissile.mdl and lasting 0.50 seconds
- Advanced - Create at Attach Point - Chest of (Casting unit) the Abilities\Weapons\Bolt\BoltImpact.mdl effect lasting 0.75 seconds
- Animation - Change (Triggering unit) flying height to 0.00 at 400.00
- Animation - Play (Triggering unit)'s spell slam animation
- Wait 0.50 seconds
- Unit - Create 1 Dummy for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
- Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
- Unit - Add Slow Time (Actual Ability) to (Last created unit)
- Unit - Order (Last created unit) to Human Mountain King - Thunder Clap
- Sound - Play SlowTarget <gen> at 90.00% volume, located at (Position of (Triggering unit)) with Z offset 0.00
- Cinematic - Enable user control for (Player group((Owner of (Triggering unit))))
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