- Joined
- Sep 26, 2008
- Messages
- 140
How I can set up just when hero start effect a ability create a dummy unit, he go in point or target castet, this dummy damage the area with damage. I have try to put this trigger but I need control by you pls I give + rep who run 100% this trigger .
Temp_point = point variable array 1
Temp_point = point variable array 1
-
Zoro
-
Events
- Unit - A unit Starts the effect of ability
-
Conditions
- (Ability being cast) Same as Demon
-
Stocks
- Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities \ Spells \ Undead \ RegenerationAura \ ObsidianRegenAura.mdl
- Unit - Pause (Casting unit)
- Special Effect - Destroy (Last created special effect)
- Unit - Create 1 Demon for (Owner of (Casting unit)) at (Position of (Triggering unit)) facing (Position of (Target unit of ability being cast))
- Unit - Order (Last created unit) to Go Temp_point [(Player number of (Owner of (Target unit of ability being cast)))]
- Unit - Cause (Triggering unit) to damage circular area after 0.00 seconds at 200.00 radius of Temp_point [(Player number of (Owner of (Triggering unit )))], dealing 400.00 damage type of attack and damage type Spells Magic
- Special Effect - Create a special effect at Temp_point [(Player number of (Triggering player))] using Abilities \ Spells \ Undead \ Unsummon \ UnsummonTarget.mdl
- Wait 2.00 seconds
- Special Effect - Destroy (Last created special effect)
- Unit - Remove (Last created unit) from the game
- Unit - Resume (Casting unit)
-
Events