Ardenian
A
Ardenian
Hello,
I currently create a stacking orbs system and I face a problem I cannot think of a solution:
Basically, I create a dummy for every orb item an attacking unit holds for every target the attacking unit attacks.
Easy math, this would be, for example, if 4 orbs are hold and the unit splashes and hits 10 units, a sum of 40 dummy units that are created.
Every attack.
It is quite heavy and leads to lags.
Do you have any suggestions to this issue ? I would be glad to receive some.
I currently create a stacking orbs system and I face a problem I cannot think of a solution:
Basically, I create a dummy for every orb item an attacking unit holds for every target the attacking unit attacks.
Easy math, this would be, for example, if 4 orbs are hold and the unit splashes and hits 10 units, a sum of 40 dummy units that are created.
Every attack.
It is quite heavy and leads to lags.
Do you have any suggestions to this issue ? I would be glad to receive some.