- Joined
- Apr 7, 2010
- Messages
- 21
how to drop an item on dying unit with a chance ?.
a dying unit is a an enemy so all enemy will drop an item when the unit is died/killed
example :
the first item is claw of attack
second item is mask of death
third is boots of speed
fourth is glove of haste
fifth is ank of reincarnation
when killing an enemy it will randomly drop an item maybe will drop claw of attack or mask of death or any item that has been determined and with 10% to drop the item.
Note : if you could please make it that dying unit ( enemy ) only be able drop 1 item. So from all item that we determined for the enemy to drop item when die will only drop 1 item , the item that drop is random ( maybe will drop claw of attack or mask of death or any item that has been determined )
if it using a variable please give me the "Variable Type" key not just the "Varibale Name" so i wont confuse to how to create that variable. ( Give me Full trigger THX )
a dying unit is a an enemy so all enemy will drop an item when the unit is died/killed
example :
the first item is claw of attack
second item is mask of death
third is boots of speed
fourth is glove of haste
fifth is ank of reincarnation
when killing an enemy it will randomly drop an item maybe will drop claw of attack or mask of death or any item that has been determined and with 10% to drop the item.
Note : if you could please make it that dying unit ( enemy ) only be able drop 1 item. So from all item that we determined for the enemy to drop item when die will only drop 1 item , the item that drop is random ( maybe will drop claw of attack or mask of death or any item that has been determined )
if it using a variable please give me the "Variable Type" key not just the "Varibale Name" so i wont confuse to how to create that variable. ( Give me Full trigger THX )