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Dragon Slayer 1.1

Submitted by fareezizfar
This bundle is marked as approved. It works and satisfies the submission rules.
Fareez Izfar Presents

Dragon Slayer
Created by Fareez Izfar

Map Info:

Long ago, Shakhroth, a peaceful kingdom live in peace. But after century of harmony, a mysterious man appeared with 4 subordinates. They came and grants chaos to the country. With mystical power from the ancients, they gain power to control elemental abilities such as Fire, Frost, Nature, and Dark. In order to get power to control whole land, the mysterious man destroyed Kingdom's castle which is being protected by Holy Mithril turn them cursed into a dragon. They fell in first battle. Unfortunately the curse make them even stronger because of the ancient power. Now they are conquering Dragons Fall, which is the name of Shakhroth after their throne.
Now, every warrior that hiding in woods are only hope to fight those Dragons. People calls them Dragon Slayer.

Features:

- 5 unique heroes ( Swordsman, Lancer, Axeman, Elf, Angel )
- various abilities
- get Ultimate Stone to be an Ultimate Slayer
- 5 element bosses (New BLOOD Element)
- 5 Dragon Lords including 1 Eternity Dragon
- Added Water 7 Boss

Screenshots:
Screenshots

1
[​IMG]

2
[​IMG]

3
[​IMG]

4
[​IMG]


Videos:

Videos

Video Description:


https://www.youtube.com/watch?v=2sbadIJDlC0


Change Log:

Version 1.0
Uploaded
Version 1.1
Lots of bug fixes
Added 3 New heroes
New map terrain
Bosses a little bit tougher
Added Water 7 Boss

Credits:

Special Thanks:
  • Blizzard Entertainment
  • The Hive Workshop
  • TQ Digital
Also thanks to:

Models:
  • Blood Raven
  • Misha
Skins:
  • -
Icons:
  • Blizzard Entertainments
  • -
  • -
Tutorials/Systems:
  • Sindorei
  • Misha
  • Hayate
Loading Screen/Map Preview Image:
  • MAGOSX
  • -
  • -
Other:
  • -
  • -
  • -


Author's notes:

Be sure to play it wisely. Or it will blow up your mind lol


Map Description Template Created by -Kobas-
Find more here: Map Description - Templates


View Changelogs and Features to know what's in update.
Seeking fan-made trailer (if I have fans)

Keywords:
dragon, slayer, fareez, izfar, fareezizfar, kill, duel, battle, ally, enemy, middle, victory
Contents

Dragon Slayer 1.1 (Map)

Reviews
Moderator
14:14, 22nd Dec 2014 [IMG][c]Moderator: StoPCampinGn00b[IMG][IMG] Dragon Slayer by Fareez Izfar (fareezizfar) [IMG] REVIEW Dragon Slayer is a team based hero arena map that can also be played as a small RPG if player(s) are all on the same...
  1. 14:14, 22nd Dec 2014

    [​IMG]
    Moderator:
    StoPCampinGn00b
    version 1.0
    [​IMG] [​IMG]
    Dragon Slayer
    by Fareez Izfar (fareezizfar)
    [​IMG] REVIEW
    Dragon Slayer is a team based hero arena map that can also be played as a small RPG if player(s) are all on the same team. The map's gameplay plays out similarly to a battle.net classic, Angel Arena. Heroes have custom and vivid looking spells, and enemies are somewhat fair to fight. See below for a more detailed explanation regarding the map's quality.
    [​IMG] FEEDBACK
    Gameplay:
    Since the map has very informative quest logs that get straight to the point, the map could be play right away. At first glance, I noticed that both heroes have hard to use hotkeys. For the lancer, you do have all of the hotkeys on the left side of the key board, but they do not correspond with the order of where the icons of the abilities coincide. For example, the icon on the far left should have a hotkey on the far left. It's recommended to use QWERT, ZXCVB, or FTGH for hotkeys. Abilities knockback/throw and windcut/rarikiri do not match in name.

    As for balance, I fail to see the swordsman beating the lancer. Perhaps having a swordsman tank when fighting bosses might be useful, but their abilities fail to deal enough damage to make a fight between these two close. It's also unfair for both spawns to be in the shop area. I suggest you create to separate shops on both sides of the map.

    The map could get laggy when there is an overdose of creeps (due to less players creeping). What could solve this issue is to make the creeps spawn more frequently but have a limit. One very minor mistake is how the honor shop tool-tips don't seem to be functioning correctly.

    Overall, the map is good in concept, but there are a few mishaps that players might be annoyed with. The only bug I've found is the ultimate orb isn't working. The bottom way gate disappears.
    Visuals:
    The terrain and doodad placement in the map was average. More doodads around the edges may help enhance the visuals of the would be better. What I did find visually fun to see are the effects of the spells and the custom interface.
    Miscellaneous:
    That map isn't at all a Strategy / Risk. I've changed it to: Arena, Hero Arena, and RPG. See: http://www.hiveworkshop.com/forums/tutorial-submission-283/map-category-guide-254995/

    [​IMG] VERDICT
    Map approved with a 3/5 rating.
    [​IMG] FAQ
    • Map Making Related
    • ] How can I get my map approved? Learn here (MAP SUBMISSION RULES).
      Where can I get world editor assistance and find tutorials? Here.

    • Forum Related[/COLOR]]How do I navigate the Hive Workshop? Learn here.
      What does reputation mean at the bottom of my profile? Learn here.
      Where can I discuss a problem only with the staff and/or higher administrators? Here.


    [/COLOR]

    [​IMG] [​IMG]
    [/tdalt][/tr]
     
  2. Yrk

    Yrk

    Joined:
    Apr 1, 2014
    Messages:
    224
    Resources:
    0
    Resources:
    0
    Change Log
    Version 1

    Fix it. :)

    Looks interesting, Gonna check it out. :)
     
  3. Rex.

    Rex.

    Joined:
    Aug 6, 2014
    Messages:
    825
    Resources:
    4
    Packs:
    1
    Maps:
    3
    Resources:
    4
    Classic story, I am gonna test it out! Review would be later! :)
     
  4. Yrk

    Yrk

    Joined:
    Apr 1, 2014
    Messages:
    224
    Resources:
    0
    Resources:
    0
    Why I cant play it? :(
     
  5. fareezizfar

    fareezizfar

    Joined:
    Nov 18, 2011
    Messages:
    69
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    i'm sorry for that.. updated.. if u cant play it too, check ur version. it must be 1.24e patch or higher.. thanks

    haha.. it's just a made-up story.. thanks
     
  6. Yrk

    Yrk

    Joined:
    Apr 1, 2014
    Messages:
    224
    Resources:
    0
    Resources:
    0
    My Version is 1.26, Still, Cant play it. :(
     
  7. fareezizfar

    fareezizfar

    Joined:
    Nov 18, 2011
    Messages:
    69
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    i've tested it on mine 1.24e n works properly.. i don't know how to help

    EDIT
    try the new one..
     
    Last edited: Dec 16, 2014
  8. Yrk

    Yrk

    Joined:
    Apr 1, 2014
    Messages:
    224
    Resources:
    0
    Resources:
    0
    Okay. :)
     
  9. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
    Maps:
    1
    Resources:
    1
    You can't play this on multiplayer, everyone is team 1.
     
  10. fareezizfar

    fareezizfar

    Joined:
    Nov 18, 2011
    Messages:
    69
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    opps.. my bad.. i'm sorry..
    UPDATED!!
     
  11. salihmezzi

    salihmezzi

    Joined:
    Aug 21, 2014
    Messages:
    58
    Resources:
    0
    Resources:
    0
    good map but update with changlog
     
  12. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Review in progress :)

    [​IMG]
    Moderator:
    StoPCampinGn00b
    version 1.0
    [​IMG] [​IMG]
    Dragon Slayer
    by Fareez Izfar (fareezizfar)
    [​IMG] REVIEW
    Dragon Slayer is a team based hero arena map that can also be played as a small RPG if player(s) are all on the same team. The map's gameplay plays out similarly to a battle.net classic, Angel Arena. Heroes have custom and vivid looking spells, and enemies are somewhat fair to fight. See below for a more detailed explanation regarding the map's quality.
    [​IMG] FEEDBACK
    Gameplay:
    Since the map has very informative quest logs that get straight to the point, the map could be play right away. At first glance, I noticed that both heroes have hard to use hotkeys. For the lancer, you do have all of the hotkeys on the left side of the key board, but they do not correspond with the order of where the icons of the abilities coincide. For example, the icon on the far left should have a hotkey on the far left. It's recommended to use QWERT, ZXCVB, or FTGH for hotkeys. Abilities knockback/throw and windcut/rarikiri do not match in name.

    As for balance, I fail to see the swordsman beating the lancer. Perhaps having a swordsman tank when fighting bosses might be useful, but their abilities fail to deal enough damage to make a fight between these two close. It's also unfair for both spawns to be in the shop area. I suggest you create to separate shops on both sides of the map.

    The map could get laggy when there is an overdose of creeps (due to less players creeping). What could solve this issue is to make the creeps spawn more frequently but have a limit. One very minor mistake is how the honor shop tool-tips don't seem to be functioning correctly.

    Overall, the map is good in concept, but there are a few mishaps that players might be annoyed with. The only bug I've found is the ultimate orb isn't working. The bottom way gate disappears.
    Visuals:
    The terrain and doodad placement in the map was average. More doodads around the edges may help enhance the visuals of the would be better. What I did find visually fun to see are the effects of the spells and the custom interface.
    Miscellaneous:
    That map isn't at all a Strategy / Risk. I've changed it to: Arena, Hero Arena, and RPG. See: http://www.hiveworkshop.com/forums/tutorial-submission-283/map-category-guide-254995/

    [​IMG] VERDICT
    Map approved with a 3/5 rating.
    [​IMG] FAQ
    • How can I get my map approved? Learn here (MAP SUBMISSION RULES).
      Where can I get world editor assistance and find tutorials? Here.

    • How do I navigate the Hive Workshop? Learn here.
      What does reputation mean at the bottom of my profile? Learn here.
      Where can I discuss a problem only with the staff and/or higher administrators? Here.



    [​IMG] [​IMG]
    [/tdalt][/tr]
     
    Last edited: Dec 22, 2014
  13. fareezizfar

    fareezizfar

    Joined:
    Nov 18, 2011
    Messages:
    69
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    thanks for the review.. i'll try making it better on next update.. thanksss
     
  14. Idaero Ace

    Idaero Ace

    Joined:
    Dec 21, 2013
    Messages:
    704
    Resources:
    0
    Resources:
    0
    Woohhooo, classic story about dragon slayer! I am planning to make this kind of map too.
     
  15. RealHeavyRep

    RealHeavyRep

    Joined:
    Dec 14, 2014
    Messages:
    8
    Resources:
    0
    Resources:
    0
    Sorry, I may sound like a noob, but how to make elemental weapon?
    I already got the fire orb, and the sword, but the elemental sage keep saying "Out Of Stock"
    I am playing 1 player game.
     
  16. Wayshan

    Wayshan

    Joined:
    Oct 28, 2012
    Messages:
    165
    Resources:
    1
    Maps:
    1
    Resources:
    1
    The map looks cool, but that trailer is terrible, please remake it or hide it. This is exactly the way, how should NOT trailer look. Add more "ingame" material and get off these texts.

    Looking forward to play the map anyway! ;)
    Good job
     
  17. Idaero Ace

    Idaero Ace

    Joined:
    Dec 21, 2013
    Messages:
    704
    Resources:
    0
    Resources:
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    I tried the map. And I picked swordmaster and he doesnt has sword :eek:
    Is that a bug or something?
    And i moving around, killing creeps, fight boss on right down corner. And the boss instantly revive after he death. It should give time for player to run away.
    And then, I found glitch on lake area, water terrain is not smooth. Well maube thats all, sorry for typps and my bad enflish
     
  18. RealHeavyRep

    RealHeavyRep

    Joined:
    Dec 14, 2014
    Messages:
    8
    Resources:
    0
    Resources:
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    For me, it's not a bug, you have to buy the sword from the base shop.
    For the 2nd issue, It happens to me too.
     
  19. Idaero Ace

    Idaero Ace

    Joined:
    Dec 21, 2013
    Messages:
    704
    Resources:
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    Resources:
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    Ow, i didnt check the shop.