function Trig_Melee_Initialization_Actions()
MeleeStartingVisibility( )
MeleeStartingHeroLimit( )
MeleeGrantHeroItems( )
MeleeStartingResources( )
MeleeClearExcessUnits( )
MeleeStartingUnits( )
MeleeStartingAI( )
MeleeInitVictoryDefeat( )
end
-- Trigger Init
function InitTrig_Melee_Initialization()
gg_trg_Melee_Initialization = CreateTrigger( )
TriggerAddAction( gg_trg_Melee_Initialization, Trig_Melee_Initialization_Actions )
end