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Does Game Cache need unit?

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Let's say I have a custom hero with custom abilities. He ends the level carrying a custom item, and is saved in a game cache. When I make the next level that loads the game cache, will I need to:

a) Import unit settings from the previous level's object editor

b) Re-create the unit data without importing

c) It will just import the unit\ability\item data when it loads the game cache

d) something else :confused:

And if the answer is 'a', it says importing will replace all custom unit data. What if I want to import two or more custom units?

Please help. Thanks. :thumbs_up:
 
Okay, but it says when importing object data (at least unit data) that it will replace all custom unit or whatever data. Is that for just the selected unit or all custom units\objects? And if its all, how do I import more than one set of object data?
 
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