Hi
i was doing a spell request when i stumbled upon this. When a unit picks up a powerup (tomes, runes, lumber, etc.) it seems that the powerup is not completely removed from the game. Instead it turns invisible, although
Or do items have a decay time like units ? That would be weird since there is no decay time field for items in the object editor.
However i created this tiny map which allows you to scan for "pseudo invisible" powerups.
i was doing a spell request when i stumbled upon this. When a unit picks up a powerup (tomes, runes, lumber, etc.) it seems that the powerup is not completely removed from the game. Instead it turns invisible, although
IsItemVisible()
still returns true and those pseudo invisible powerups can still be detected by EnumItemsInRec()
.Or do items have a decay time like units ? That would be weird since there is no decay time field for items in the object editor.
However i created this tiny map which allows you to scan for "pseudo invisible" powerups.