The map is currently very disappointing, abilities are incomplete and not polished, or just straight plucked from classic with no relation to Diablo III. The main hero that suffers from non-diabloism is the witch doctor.
He looks nothing like the Diablo WD, his skills are not even similar (except mongrel and firebomb, and even they dont work the same way as they do in Diablo).
Locust swarm is just lazy, it works nothing like that ingame. Firebomb has duel effects, as you would have seen from the trailer. There is no healing spell in the trailer afaik, Diablo has no designated healers, which you of course know, i assume you have played diablo before. Each character is self sufficient in Diablo, don't try and 'improve' on it. Oh, and where is zombie wall? The second coolest skill announced and it isnt even there! You missed the two iconic WD skills...
And how about those healing orbs? Need some fixing there.
The 'rush' of ghouls is not a rush at all, they just sit there until i run into agro range. They should be charging at me, not the other way around. I could easily just pick them off one at a time without having to fight an overwhelming horde. Once again, missing the mark.
Finally we come to the bosses, I soloed the first 4 (up to the one after the undead king) with wizard and WD. They were less than challanging, and unlike the D3 bosses they did not present 'a unique and exciting combat situation'.
The terrain was in general nice, but of course it could do with some improvments, some areas were sloppy and look unfinished, let alone polished.
I hope you get your act together and try to make this map better, it has potential.
Let's see what the next version brings, hopefully not more disapointment.
Also, try to look past the hype and the "OMFG SOO EPIC!!!!1111 4.9999/5

XD

" posts, its just hype, it has no weight and it is detrimental to your map.