[JASS] Detecting the DamageType

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Level 11
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Jun 13, 2007
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not exactly

When a unit is attacked, it creates a trigger that fires when that unit actually takes damage. however, if you hit the target with a spell, when you goto auto attack, it counts the spell damage as the auto attack and fires anyway

I havent figured a way around this yet, so I was looking to detect the damage type to use as a condition
 
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