- Joined
- Dec 12, 2012
- Messages
- 1,007
Hello all,
I made a damage detection system that detects the damage dealt by a specific unit and the damagetype (like normal, piercing, siege, etc.)
The problem is, that the system can't differ if an attack was physical or by a spell, so a stormbolt has the damagetype HERO, just as the normal physical attack of the mk. Itemdamage (like orb of venom) is also declared as HERO, which is quite bad.
I found some quite old threads were it was said that it's impossible to detect that, so... is it really impossible? Or is there a way?
Greetings,
lfh
I made a damage detection system that detects the damage dealt by a specific unit and the damagetype (like normal, piercing, siege, etc.)
The problem is, that the system can't differ if an attack was physical or by a spell, so a stormbolt has the damagetype HERO, just as the normal physical attack of the mk. Itemdamage (like orb of venom) is also declared as HERO, which is quite bad.
I found some quite old threads were it was said that it's impossible to detect that, so... is it really impossible? Or is there a way?
Greetings,
lfh