- Joined
- Jun 5, 2006
- Messages
- 18
JASS:
//The trigger gg_trg_ON_GetHit exist in my map
//===========================================================================
function FDD_AddToDS takes nothing returns nothing
call TriggerRegisterUnitEvent(gg_trg_ON_GetHit,bj_lastCreatedUnit,EVENT_UNIT_DAMAGED)
endfunction
//===========================================================================
function FDD_InitializeDS takes nothing returns nothing
call TriggerRegisterUnitEvent(gg_trg_ON_GetHit,GetEnumUnit(),EVENT_UNIT_DAMAGED)
endfunction
//===========================================================================
function FDD_CreateUnit takes player id, integer unitid, real x, real y, real facex, real facey returns unit
local unit u = CreateUnit(id,unitid,x,y,AngleBetweenPoints(Location(x,y),Location(facex,facey)))
call TriggerAddAction( gg_trg_ON_GetHit, function FDD_AddToDS )
return u
endfunction
I can't understand why it doesn't work...