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Detailed Custom Item List (3.0)

Level 18
Joined
Nov 1, 2006
Messages
1,612
Complete Against the Darkness Item List

*Note: Some items effects may differ from those that it has currently in game, as I do not update this list rigorously. The differences, however, will be minuscule. (Correct as of 3.1.3).

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Autumn Pie

Common | Purchasable/Dropped
A tasty pie with a soft, warm berry filling. Restores 85 hit points when eaten.
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Autumn Pumpkin

Common | Purchasable/Dropped
A tasty, ripened pumpkin. Heals 50 hit points when eaten.
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Winter Ale
Common | Dropped

An ale perfect for winter, with a hint of butterscotch. Increases the
movement speed of the Hero by 60% for 35 seconds when consumed.
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Champagne

Common | Purchasable/Dropped
(Non-Combat Consumable) A delicious, bubbling champagne that warms the body,
providing a stimulus for mana regeneration over time. Regenerates the
Hero's mana by 400 over 45 seconds when drunk.
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Potion of Restoration

Common | Purchasable/Dropped
Heals 250 hit points when used.
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Potion of Mana

Common | Dropped
Restores 150 mana when used.
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Potion of Light

Common | Dropped
Restores 500 hit points and 200 mana of the Hero when used.
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Cursed Tonic

Unique | Death Knight
Restores 450 hit points and mana when used.
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Health Stone

Common | Dropped
Increases the life regeneration rate of the Hero by 3 hit points per second
when worn. Can be consumed for 550 health.
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Stone of Ruination

Unique | Death Knight
Increases the life regeneration rate of the Hero by 5 hit points per second
when worn. Can be consumed for 550 health.


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Wand of the Wind

Unique | Death Hunter
Casts a wind that throws your enemy into the air, rendering him defenseless and
unable to move for 7 seconds.
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Healing Wards

Unique | Purchasable/Dropped
Drops a ward that heals nearby friendly units for 30 seconds.
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Fisher's Net

Common | Purchasable/Dropped
Ensnares a target enemy unit in net, making it unable to move for 5 seconds.
Contains 3 charges.
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Tiny White Magic Defense System

Unique | Death Hunter
Creates a White Magic Defense System at a target location.
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Saborshark Tooth

Unique | Dropped
(Unique Consumable) This razor-sharp, oversized tooth is believed to have
come from a long extinct Saborshark.
Summons 1 Sea Elemental to fight
for you. Also increases the Hero's attack damage by 6 and Agility by 3.
Contains 5 charges.


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Boat Key

Unique | Quest-Related
This key opens an old boat once piloted by the Ancient Mariner. Give this
to the Ancient Mariner by casting its ability on him.
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Porter's Key

Unique | Quest-Related
The Porter used this often to lock and unlock the gates of this city. To use
it, cast its ability on the Porter's Assistant at the town gate.
latest
Ghost's Spellbook

Unique | Quest-Related
This spell book is full of dark magic hexes. Give this to the Weary Ghost
by casting its ability on her.
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Wildkin Token

Unique | Quest Reward
This mystic stone summons a Wildkin to fight for you.
Contains 1 charge.
Lasts 2.5 minutes.
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Staff of Location

Unique | Quest-Related
When used, the staff will locate any burrowed Carrion Beetles within a short
range around the Death Knight.

Hint: Carrion Beetles prefer digging near water and excrete a smoky haze
above them when they do so.


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Prophet's Bracer

Common | Dropped
Increases the Intelligence of the Hero by 3 and Mana by 50 when carried.
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Mage's Scarf

Common | Dropped
Increases the Intelligence of the Hero by 6 when worn.
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Helmet of Endurance

Common | Dropped
This heavy helmet was once worn by a fierce Orc warrior. Increases
the Strength of the Hero by 7 and armor by 1 when carried.
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Mace of the Storms

Common | Dropped
Adds +6 to Agility, Intelligence, and Strength of the holder.
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Naga Starscope

Common | Dropped
Increases the Intelligence of the Hero by 6 and damage dealt by the Hero
by 5 when carried.
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Crumbling Figurine

Common | Dropped
Increases the Agility of the Hero by 6 and armor by 4 when carried.
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Moon Amulet

Unique | Death Hunter
Causes attacks against the wearer to miss 12% of the time.
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Cloak of Shadows

Unique | Dropped
Provides the Hero with invisibility at night when worn. An invisible Hero is
untargetable by the enemy unless detected. If the Hero moves, attacks,
uses an ability, or casts a spell, the invisibility effect is lost.
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Warrior's Bracer

Unique | Dropped
Causes attacks against the wearer to miss 15% of the time and increases
the Strength of the hero by 5. Also blocks a negative spell that an enemy
casts on the Hero once every 120 seconds.
Evasion does not stack.
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Medallion of Shamanism

Unique | Dropped
Gives the Hero the ability to cast Purge, removing all buffs from a target
unit, and slowing its movement speed by a factor of 5. Purged units will
slowly regain their movement speed over 5 seconds. Also increases
Intelligence by 3 and mana regeneration by 25%.

Deals 200 damage to summoned units.
BTNStaffOfSilence.jpgStaff of Silence

Unique | Purchasable
Stops all enemies in a target area from casting spells.
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Murloc Head

Rare | 8% Drop Rate
A poisonous head that ejects venom into the Heros enemies when attacked,
infecting their flesh.
Adds 15 bonus damage to the attack of a Hero when
carried and attacks also infect the attacked unit, slowing them.
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Mask of Death

Rare | 7% Drop Rate
While wearing this mask, a Hero will recover hit points equal to 20% of the
attack damage dealt to an enemy unit.
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Wovle's Paw

Rare | 7% Drop Rate
Grants the ability to cast Roar, which gives friendly nearby units a 15%
bonus to damage for 35 seconds. Also increases the Agility of the Hero
by 3.
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Dagger of Unholy Lust

Very Rare | 5% Drop Rate
A cursed dagger that was once wielded by the banshee Sylvana Windrunner.
Increases the Hero's attack damage by 35 and gives them the ability to cast
Mana Burn for up to 125 damage.
Mana Cost: 75
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Deathly Hand of Shadows

Very Rare | 4% Drop Rate
An old withered hand that was cut from a dying Necromancer. Gives 10 bonus
Agility and 5 bonus damage. Also gives the Hero the ability to cast Deathly
Poison, reducing the enemy unit's movement speed by 60%, attack rate by
45%, and damage by 30%.
Mana Cost: 90
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Sky-Iron Helm

Very Rare | 3% Drop Rate
A helm crafted from the metals of a fallen meteor, forged in the mountains of
Ironforge.
Enhances armor by 10, damage by 25, and hit points by 150.


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Witches Hat

Unique | Death Hunter
Names of generations of Witches are burned into the brim of this tattered
hat.
Summons 1 Giant Spider to fight for you. Also grants the Hero and
friendly nearby units increased mana regeneration.
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Wand of the Magi

Unique | Death Hunter
A powerful wand that gives its wielder immense knowledge of the arcane.
Increases the Mana of the bearer by 200, Intelligence by 4, and also
increases mana regeneration.
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Bronze Dragon's Eye

Unique | Death Hunter
This eye was cut from the head of a Bronze Dragon many centuries ago.
Summons 1 Bronze Drake to fight for you. Also increases damage by 5 and
armor by 3.
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Dragon Hide Armor

Unique | Death Hunter
Enhances armor by 10, reduces the damage of negative spells cast against
the bearer by 10%, and grants nearby units 3 bonus armor.
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Enchanted Armor

Unique | Death Hunter
Enhances armor by 15, reduces the damage of negative spells cast against
the bearer by 20%, and increases hit points by 350.
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Dwarven Ring

Unique | Death Hunter
These powerful rings are given to Dwarven marskmen upon the completion
of their training.
Increases the attack damage by 15 and gives the bearer
Command Aura, granting a 10% increase in attack speed to those around
the Hero.
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Staff of Nature's Might

Unique | Death Hunter
This staff, once used by ancient druids, channels incredible positive
energies.
Increases damage by 30 and attack rate by 20%, and adds
2 to all stats when worn.

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Potion of Haste

Alchemy Created
Increases attack rate by 45% for 15 seconds when used.

Does not stack with Potion of Bloodlust.
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Elixer of the Mountain Giant

Alchemy Created (Also as creep drop)
Adds 5 bonus armor and 15 attack damage.

Lasts 20 seconds.
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Potion of Invisibility

Alchemy Created
(Non-Combat Consumable) Renders the Hero invisible for 25 seconds when
used. An invisible Hero is untargetable by the enemy unless detected.
If the Hero attacks, uses an ability, or casts a spell, the invisibility effect
is lost.
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Potion of Bloodlust

Alchemy Created (Also as creep drop)
Increases attack rate by 70% and movement speed by 25%
for 45 seconds.

Does not stack with Potion of Haste.
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Anti-magic Potion

Alchemy Created
Gives the Hero immunity to magical spells for 45 seconds.


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Pendant of Wizardry

Unique | Death Match
Gives the Hero Brilliance Aura, 14 additional attack damage, adds 12 to
Intelligence, and allows the Hero to detect hidden or invisible units in
the Hero's line of sight when carried.
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Boots of Dath'Remar

Unique | Death Match
Increases movement speed slightly, attack damage by 15, armor by 3,
and adds 10 Agility to the Hero when worn.

Movement speed bonus stacks.
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Gloves of Might

Unique | Death Match
Increases the Hero's attack damage by 12, Strength by 10, hit points by
50, and regenerates 2 hit points per second when worn.

Hit point regeneration stacks.


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Boots of Speed

Unique | Death Knight
Increases the movement speed of the Hero when worn.
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Dark Dragon's Eye

Unique | Death Knight
This eye was cut from the head of a slain Black Dragon hundreds of years
ago.
Summons 1 Dark Drake to fight for you when used. Also increases
Intelligence by 5 and mana capacity by 200.
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Boots of the Depths

Unique | Death Knight
Increases the movement speed of the Hero when worn. Adds 10 to
Intelligence and increases the mana capacity of the Hero by 300.
Summons 1 Dark Drake to fight for you when used.

Requires:

Boots of Speed - 215
Dark Dragon's Eye - 95
Recipe - 100
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Helm of Icethorn

Unique | Death Knight
Grants the ability to go Berserk, causing the Hero to attack 50% faster but
take 35% more damage. Also increases strength, intelligence, and agility
by 5 and attack damage by 25 when worn.
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Frozen Blade Axe

Unique | Death Knight
Many years ago a corrupted Dwarf forged three axes from the ice around
Ironforge under the command of the Undead. This is one of the three Axes.

Increases the attack damage of the Hero by 15 when carried. Also causes
the Hero's attacks to be ranged when attacking air and return 8% of their
damage as life to the Death Knight.
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Unholy Knights Helmet

Unique | Death Knight
A helmet that was crafted specifically for Unholy Knights to wear in
the Scorge's raiding of Lordaeron.
Enhances the Hero's armor by 20 and
gives 500 bonus hit points.
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Burning Skull

Unique | Death Knight
An ancient, forever-burning skull. Adds 65 bonus damage, 10 armor,
and 300 bonus mana.
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Titan's Cloak

Unique | Death Knight
The most powerful weapon in all of existence, forged by Archimonde's own
magic.
Grants 35 armor, adds 85 bonus damage, increases hit points by 500
and mana by 300.

Also gives a 20% chance to convert any unit killed by the Hero into a
Flame Spawn that lasts 30 seconds.

Requires:

Unholy Knight's Helm - 355
Burning Skulll - 405
Recipe - 150



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Gauntlets of Depletion

Ultimate | Area-Specific Drop
Attacks destroy Mana per hit. The Mana combusts, dealing damage to the
attacked unit. Each point so removed causes 1 point of damage to the
target. Also increases damage by 10.
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Nether Dragon Claw

Ultimate | Area-Specific Drop
This claw was torn from a rarely seen Nether Dragon. Gives the possessor
the ability to teleport a short distance.
40 second cooldown.
Mana Cost: 35.
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Nether Medallion

Ultimate | Area-Specific Drop
Grants the Hero and friendly nearby units a 1.5% increase in life
regeneration and 15% increase in movement speed.

Voices of the dead call you to this medallion.
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Razormane Orb

Ultimate | Area-Specific Drop
Adds 15 bonus quill spray damage to the attack of a Hero when carried.
The Hero's attacks also become ranged when attacking air and do splash
damage to nearby enemy units, tearing away their flesh and slowing
them.
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Razormane Totem

Ultimate | Area-Specific Drop
Names of generations of Medicine Men are carved into this staff. Summons
2 Medicine Men to fight for you. Also adds 15 bonus Intelligence to the Hero
when carried.
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Ring of Deception

Ultimate | Area-Specific Drop
Increases the Strength and Intelligence of the Hero by 4 when worn.
Increases mana by 100 and attack damage by 10.
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Sunchief's Mace

Ultimate | Area-Specific Drop
Adds 30 bonus area of effect poison damage to the attack of a Hero when
carried. The Hero's attacks also have a 20% chance to deal 3.25 times
their normal damage.
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Warden's Glaive Shard

Ultimate | Purchasable
A broken shard of a Warden's glaive that radiates an eerie light.
Grants the ability to blink-strike an area, damaging nearby units for 2 times
the Hero's Agility and Strength and healing the Hero for 33% of the damage
dealt. Also increases attack speed by 25% and regenerates 4 hit points per
second when carried.
Hit point regeneration stacks.

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Shadow Mask

Ultimate | Purchasable
Faintly visible incantations are carved on the inside of this mask.
Grants the Hero the ability to cast Voodoo Swap, swapping 150 mana into
250 hit points over 10 seconds. If there is not enough mana to convert,
or if the Hero's health is full, swapping will not occur. Also increases
Intelligence by 15 and reduces negative spell damage by 35%.
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Sacred Force Blade

Ultimate | Death Hunter
A blade so powerful that it often releases bursts of ancient magic.
Increases the attack damage of the Hero by 45, gives a 15% chance on an
attack to create an energy pulse, slowing nearby enemies attack speed for 2
seconds and restoring 15 mana to nearby allied units. Also increases all stats
by 5.
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Platinum Armor

Ultimate | Death Hunter
This item was forged long ago by a most skilled blacksmith. His name was
lost to the ages yet his weaponry lives on.
Enhances armor by 20, gives a
20% chance to deflect 35 damage. Also provides 400 bonus hitpoints.


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Fyre-Storm’s Flame Blade

Elite | Melee Hunters only
Fyre-Storms legendary Flame Blade that has been passed down
to his successors for ages.
Increases the
Hero's attack damage by 60, hit points by 250, and gives the hero the ability
to heal units for 450 hitpoints with Restoration Burst.
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Jernej's Sword of Souls

Elite | Death Knight only
This sword was once wielded by the fearsome Jernej Fišter himself
and is imbued with all of his unholy power.
Increases armor by 15,
adds 75 bonus fire damage, and the Hero's attacks destroy 30
Mana per hit, combusting the Mana and dealing damage to the
attacked unit. Also gives the Hero the ability to heal allied units
or half-damage enemy units for 500 hitpoints with Death Coil.
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1)ark_NiTe’s Frost Guard

Elite | Ranged Hunters only
The legendary Death Hunter 1)ark_NiTe once used this shield to
protect himself from thousands of demon armies.
Imbues the Hero's
attacks with ice which deals 25 extra damage to nearby enemy
land units and slows their movement and attack speed. Also increases
the Hero's armor by 10, hit points by 500, and grants the Hero a 20%
chance that attacks against the it will miss.
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Fire_n0va's Storm Guard

Elite | Available to all Hunters
Many ages ago, Fire_n0va received this shield from a great
Farseer through a pact to defend the righteous.
Increases
armor by 15 and adds 25 bonus electric damage when carried.
The Hero's attacks also have a chance to purge, and have a 5%
chance to deal 3 times their normal damage. Also grants the Hero
the ability to cast Chain Lightning for 325 damage.
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Viper599's Shirt of Mastery

Elite | Available to All Heroes
This is the pristine shirt of the supreme mage Viper599. Reduces the
damage of negative spells cast against the wearer by 70%, increases
armor by 5, Intelligence by 18, Agility by 12, and gives the Hero the
ability to transfer control of a targeted non-Hero unit (level 10 and under)
to the Player. The control is permanent.

60 second cooldown.

If you have any questions, find a mistake, or know of something that should be added, give me a message!
 

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Last edited:
Level 16
Joined
Mar 8, 2009
Messages
975
Questions about items:
- there items will evolve? i say, for example, a leather cap will upgrade to a iron helm, and this will upgrade to a silver helmet,etc.
Or there wil be a lot of items that you will sell if you want a powerful one?

- Will be a realist item system or be the normal one that you hav 2 helms, 3 swords and 4 boots? xD

- hav this an stackin system? i say, you can hav 3 autumn pies and other 2 autumn pies, then you hav one item that is 5 autum pies?
 
Level 3
Joined
May 19, 2009
Messages
38
Xezko is great,who says what I mean to.
The stackin' system might be pretty good,especially on havest pumpkin which has no cooldown.
Envolve System is also a good setting.It would be better if there is more equipment and they have levels and could be mixed up with others.(like DotA,haha)
 
Level 16
Joined
Mar 8, 2009
Messages
975
Oks, items doesnt evolve. But, There will be a stacking system? you dont answer that question. And that "2+3+4=9" is just a simple ridiculous example that i said. what i meant is that we will hav a real limit (for example, we only can hav one helmet) or will be like the normal system. sorry if you dont understood me. xP

PS: Thanks mfdsrax2 for support me ;)
 
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