When playing my map most of the time some players desync and get kicked due to server split.
I heard there can be certain problems causing this issue so I already verified some of them:
- I do not have any custom scripts or GetLocalPlayer() in my map
- No terrain deformation or special graphic effects
Since my map is around 100 KB and does not have many triggers, would someone experienced mind just checking my map for any desync issues?
Any help is appreciated
I heard there can be certain problems causing this issue so I already verified some of them:
- I do not have any custom scripts or GetLocalPlayer() in my map
- No terrain deformation or special graphic effects
Since my map is around 100 KB and does not have many triggers, would someone experienced mind just checking my map for any desync issues?
Any help is appreciated
