- Joined
- Mar 24, 2010
- Messages
- 950
If you issue an order for a unit building to upgrade to something but it cant because it doesnt have that to upgrade too that doesnt hurt anything right?
I have a trigger that runs a upgrade loop for computer players every 3 mins and 3x9=27
And every game almost at about 27mins into the game (27-27:45ish) it desyncs and lags a person or 2 out..
Theres also another trigger that runs at about this time that does nothing more than upgrade some attack and defense upgrades and gives a hero an item. Theres no unitgroups used and 0 leaks. So this trigger should have nothing to do it.
All the triggers have no flaws so i have 0 idea what could be causeing this desync at 27mins every game..
give any thoughts/advice u can think of.
I have a trigger that runs a upgrade loop for computer players every 3 mins and 3x9=27
And every game almost at about 27mins into the game (27-27:45ish) it desyncs and lags a person or 2 out..
Theres also another trigger that runs at about this time that does nothing more than upgrade some attack and defense upgrades and gives a hero an item. Theres no unitgroups used and 0 leaks. So this trigger should have nothing to do it.
All the triggers have no flaws so i have 0 idea what could be causeing this desync at 27mins every game..
give any thoughts/advice u can think of.