- Joined
- Jun 27, 2010
- Messages
- 2,707
There is a spell that triggers special effect.
Any trigger to destroy the effect if the unit is dead before the end of the spell duration?
Any trigger to destroy the effect if the unit is dead before the end of the spell duration?
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cast Frost Bomb
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Events
- Unit - Archmage 0001 <gen> Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Static Shock
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Actions
- Wait 0.10 seconds
- Special Effect - Create a special effect attached to the origin of (Target unit of ability being cast) using war3mapImported\Frost.mdx
- Wait 7.00 seconds
- Special Effect - Destroy (Last created special effect)
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Events